[preset00] fRating=2.000000 fGammaAdj=2.000000 fDecay=0.960000 fVideoEchoZoom=2.000000 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=0 nWaveMode=6 bAdditiveWaves=1 bWaveDots=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=1 bTexWrap=1 bDarkenCenter=0 bMotionVectorsOn=0 bRedBlueStereo=0 nMotionVectorsX=12 nMotionVectorsY=9 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=10.140000 fWaveScale=2.868977 fWaveSmoothing=0.900000 fWaveParam=0.000000 fModWaveAlphaStart=0.750000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=1.000000 fWarpScale=1.772000 fZoomExponent=2.301000 fShader=0.000000 zoom=1.059000 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.290000 sx=1.000000 sy=1.000000 wave_r=0.500000 wave_g=0.500000 wave_b=0.500000 wave_x=0.500000 wave_y=0.500000 ob_size=0.010000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=0.000000 ib_size=0.010000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 per_frame_1=wave_x = wave_x + 0.080*( 0.60*sin(0.221*time) + 0.40*sin(0.121*time) ); per_frame_2=wave_y = wave_y + 0.120*( 0.60*sin(0.142*time) + 0.40*sin(0.232*time) ); per_frame_3=wave_r = wave_r + 0.500*( 0.60*sin(0.823*time) + 0.40*sin(0.916*time) ); per_frame_4=wave_g = wave_g + 0.500*( 0.60*sin(0.900*time) + 0.40*sin(1.023*time) ); per_frame_5=wave_b = wave_b + 0.500*( 0.60*sin(0.808*time) + 0.40*sin(0.949*time) ); per_frame_6=zoom = zoom + 0.007*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) ); per_frame_7=rot = rot + 0.02*( 0.60*sin(0.381*time) + 0.40*sin(0.539*time) ); per_frame_8=cx = cx + 0.030*( 0.60*sin(0.374*time) + 0.40*sin(0.194*time) ); per_frame_9=cy = cy + 0.037*( 0.60*sin(0.274*time) + 0.40*sin(0.394*time) ); per_frame_10=dx = dx + 0.004*( 0.60*sin(0.334*time) + 0.40*sin(0.277*time) ); per_frame_11=dy = dy + 0.004*( 0.60*sin(0.384*time) + 0.40*sin(0.247*time) ); per_frame_12=sx = sx + 0.010*( 0.60*sin(0.313*time) + 0.40*sin(0.383*time) ); per_pixel_1=rot=rot+rad*0.1*sin(0.6*time*0.439+0.4*time*0.338);