[preset00] fRating=3.000000 fGammaAdj=1.000000 fDecay=0.980000 fVideoEchoZoom=0.999997 fVideoEchoAlpha=0.400000 nVideoEchoOrientation=0 nWaveMode=0 bAdditiveWaves=0 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=1 bDarkenCenter=1 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=100.000000 fWaveScale=3.915820 fWaveSmoothing=0.500000 fWaveParam=-0.400000 fModWaveAlphaStart=0.500000 fModWaveAlphaEnd=1.000000 fWarpAnimSpeed=1.000000 fWarpScale=1.000000 fZoomExponent=1.000000 fShader=0.000000 zoom=1.000000 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000010 dy=0.000010 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=1.000000 wave_g=1.000000 wave_b=1.000000 wave_x=0.500000 wave_y=0.500000 ob_size=0.005000 ob_r=1.000000 ob_g=0.000000 ob_b=0.000000 ob_a=1.000000 ib_size=0.005000 ib_r=1.000000 ib_g=1.000000 ib_b=1.000000 ib_a=1.000000 nMotionVectorsX=0.000000 nMotionVectorsY=0.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=1.000000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 per_frame_1=wave_x = wave_x + 0.15*sin(time); per_frame_2=wave_y = wave_y + 0.15*cos(time); per_frame_3=wave_r = wave_r + 0.9; per_frame_4=wave_g = 0.9 - 0.5*bass; per_frame_5=wave_b = 0.9 - 0.5*bass; per_pixel_1=rot = rot - 0.1*min((2-rad)*bass_att,(2-rad)*treb_att); per_pixel_2=grad = sqrt(x*x + y*y)*2; per_pixel_3=dx = dx - 0.02*(1-rad); per_pixel_4=dy = dy + 0.02*(1-rad); per_pixel_5=zoom = zoom - max(grad*(bass/8 - treb/8), 0);