[preset00] fRating=3.000000 fGammaAdj=1.900000 fDecay=0.980000 fVideoEchoZoom=2.000000 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=0 nWaveMode=5 bAdditiveWaves=1 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=1 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=7.888676 fWaveScale=2.978922 fWaveSmoothing=0.900000 fWaveParam=0.000000 fModWaveAlphaStart=1.010000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=3.209179 fWarpScale=0.512473 fZoomExponent=0.999997 fShader=0.000000 zoom=1.104622 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=2.380965 sx=1.000000 sy=1.000000 wave_r=0.000000 wave_g=0.000000 wave_b=0.000000 wave_x=0.500000 wave_y=0.500000 ob_size=0.010000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=0.000000 ib_size=0.010000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 nMotionVectorsX=12.000000 nMotionVectorsY=9.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.900000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 per_frame_1=wave_r = bass/5; per_frame_2=wave_g = treb/5; per_frame_3=wave_b = time*sin(bass/treb*10); per_frame_4=wave_x =.4+(((cos(bass)))/2); per_frame_5=wave_y = .25+((treb/10)); per_frame_6=warp = warp*(log(.2*time/2))/warp*tan(rand(1)); per_frame_7=decay = decay + sy;