[preset00] fRating=3.000000 fGammaAdj=1.994000 fDecay=0.999000 fVideoEchoZoom=1.006596 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=3 nWaveMode=6 bAdditiveWaves=1 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=1 fWaveAlpha=4.099998 fWaveScale=0.316113 fWaveSmoothing=0.594000 fWaveParam=0.000000 fModWaveAlphaStart=0.710000 fModWaveAlphaEnd=1.300000 fWarpAnimSpeed=1.000000 fWarpScale=1.331000 fZoomExponent=1.000000 fShader=0.000000 zoom=0.999514 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.010000 sx=1.000995 sy=1.000000 wave_r=0.050000 wave_g=0.100000 wave_b=0.100000 wave_x=0.920000 wave_y=0.500000 ob_size=0.005000 ob_r=1.000000 ob_g=0.030000 ob_b=0.070000 ob_a=1.000000 ib_size=0.005000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.040000 nMotionVectorsX=63.936001 nMotionVectorsY=1.056000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.500000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 per_frame_1=wave_r = 0.7+0.3*sin(time*1.125) + 0.1*sin(time*0.145) + 0.1*tan(frame); per_frame_2=wave_y = wave_y + 0.1*sin(20*time); per_frame_3=sx = 1.0006; per_frame_4=volume = 0.15*(bass_att+bass+mid+mid_att); per_frame_5=beatrate = if(equal(beatrate,0),1,if(below(volume,0.01),1,beatrate)); per_frame_6=lastbeat = if(equal(lastbeat,0),time,lastbeat); per_frame_7=meanbass_att = 0.1*(meanbass_att*9 + bass_att); per_frame_8=peakbass_att = if(above(bass_att,peakbass_att),bass_att,peakbass_att); per_frame_9=beat = if(above(volume,0.8),if(below(peakbass_att - bass_att, 0.05*peakbass_att),if(above(time - lastbeat,0.1+0.5*(beatrate-0.1)),1,0),0),0); per_frame_10=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1); per_frame_11=peakbass_att = if(equal(beat,0),if(above(time - lastbeat,2*beatrate),peakbass_att*0.95,peakbass_att*0.995),bass_att); per_frame_12=lastbeat = if(beat,time,lastbeat); per_frame_13=peakbass_att = max(if(beat,bass_att,peakbass_att),1.1*meanbass_att); per_frame_14=beatcounter = if(above(beat,0),beatcounter +1, beatcounter); per_frame_15=beatcounter = if(above(beatcounter,7), 0, beatcounter); per_frame_16=beateven = beatcounter%2; per_frame_17=monitor = beatcounter; per_frame_18=wave_b = if(LifeSign,1-0.05*beatcounter+0.2*sin(time*0.142),wave_b); per_frame_19=wave_g = if(LifeSign,1-0.05*beatcounter+0.2*sin(time*0.265),wave_g); per_frame_20=Darkness = if(above(beatcounter,0),if(below(beatcounter,5),1,0),0); per_frame_21=ib_b = 0.3+0.13*(sin(0.87*time)-1.15*sin(time*0.365)); per_frame_22=ib_r = 0.3+0.13*(sin(0.97*time)-0.8*sin(time*0.365)); per_frame_23=ib_g = 0.3+0.13*(sin(0.831*time)-1.1*sin(time*0.665)); per_frame_24=ib_r = if(Darkness,0.6,ib_r); per_frame_25=ib_b = if(Darkness,0.6,ib_b); per_frame_26=ib_g = if(Darkness,0.6,ib_g); per_frame_27=ib_a = if(Darkness,0.3-0.05*beatcounter,ib_a); per_frame_28=LifeSign = Beat; per_frame_29=wave_mode = if(LifeSign,0,wave_mode); per_frame_30=wave_mystery = if(LifeSign,-0.5,wave_mystery); per_frame_31=wave_y = if(LifeSIgn,0.9,wave_y); per_frame_32=wave_x = if(LifeSIgn,0.5-0.45*sin(bass*treb*50),wave_x); per_frame_33=wave_r = if(LifeSign,0.6,wave_r); per_pixel_1=dy = 0.0003+0.009*(y+0.05*(bass+bass_att)); per_pixel_2=dx = 0.0003*sin(rad-time+(0.5*ang)); per_frame_init_1=beatcounter = 0;