[preset00] fRating=3.000000 fGammaAdj=1.000000 fDecay=1.000000 fVideoEchoZoom=0.999609 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=0 nWaveMode=7 bAdditiveWaves=0 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=1 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=0.001000 fWaveScale=0.640100 fWaveSmoothing=0.270000 fWaveParam=0.000000 fModWaveAlphaStart=0.750000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=5.995790 fWarpScale=1.331000 fZoomExponent=1.010000 fShader=0.000000 zoom=0.998531 rot=0.002000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=0.500000 wave_g=0.500000 wave_b=0.500000 wave_x=0.500000 wave_y=0.960000 ob_size=0.010000 ob_r=0.000000 ob_g=0.900000 ob_b=0.200000 ob_a=1.000000 ib_size=0.000000 ib_r=0.500000 ib_g=0.500000 ib_b=0.500000 ib_a=1.000000 nMotionVectorsX=31.199999 nMotionVectorsY=2.280001 mv_dx=0.000000 mv_dy=0.000000 mv_l=2.500000 mv_r=1.000000 mv_g=1.000000 mv_b=0.800000 mv_a=0.000000 per_frame_1=q8 =oldq8+ 0.001*(pow(1.2*bass+0.4*bass_att+0.2*treb+0.2*treb_att+0.2*mid+0.2*mid_att,6)/fps) +0.1/fps; per_frame_2=oldq8 = q8; per_frame_3=ob_r = 0.3 - 0.3*(0.5*sin(q8*0.701)+ 0.3*cos(q8*0.438)); per_frame_4=ob_g = 0.6- 0.4*sin(q8*2.924); per_frame_5=ob_b = 0.35 - 0.3*cos(q8*0.816); per_frame_6=warp =0; per_frame_7=ib_size = 0.02; per_frame_8=ib_r = ib_r + 0.5*sin(q8*3.034); per_frame_9=ib_g = ib_g + 0.5*sin(q8*2.547); per_frame_10=ib_b = ib_b - 0.5*sin(q8*1.431); per_frame_11=volume = 0.15*(bass_att+bass+mid+mid_att); per_frame_12=beatrate = if(equal(beatrate,0),1,if(below(volume,0.01),1,beatrate)); per_frame_13=lastbeat = if(equal(lastbeat,0),time,lastbeat); per_frame_14=meanbass_att = 0.1*(meanbass_att*9 + bass_att); per_frame_15=peakbass_att = if(above(bass_att,peakbass_att),bass_att,peakbass_att); per_frame_16=beat = if(above(volume,0.8),if(below(peakbass_att - bass_att, 0.05*peakbass_att),if(above(time - lastbeat,0.1+0.5*(beatrate-0.1)),1,0),0),0); per_frame_17=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1); per_frame_18=peakbass_att = if(equal(beat,0),if(above(time - lastbeat,2*beatrate),peakbass_att*0.95,peakbass_att*0.995),bass_att); per_frame_19=lastbeat = if(beat,time,lastbeat); per_frame_20=mybeat = if(beat,mybeat+1,mybeat); per_frame_21=mybeat = if(above(mybeat,7),0,mybeat); per_frame_22=mybeat2 = if(equal(mybeat,1),1,0); per_frame_23=q7 = if(beat*mybeat2,0.001+0.0001*rand(40),oldq7); per_frame_24=oldq7=q7; per_frame_25=q6 = if(beat*mybeat2,0.001+0.0001*rand(40),oldq6); per_frame_26=oldq6=q6; per_frame_27=q5= if(beat*mybeat2,0.001+0.0001*rand(40),oldq5); per_frame_28=oldq5=q5; per_frame_29=q4 = if(beat*mybeat2,0.001+0.0001*rand(40),oldq4); per_frame_30=oldq4=q4; per_frame_31=Flag = If(beat*mybeat2,if(Rand(2)-1,1,0),oldFlag); per_frame_32=oldflag = flag; per_frame_33=Ratio = If(Beat*mybeat2,100+rand(60),oldRatio); per_frame_34=OldRatio = Ratio; per_frame_35=q3 = if(beat*mybeat2,if(flag,ratio,0.75*ratio),oldq3); per_frame_36=oldq3=q3; per_frame_37=q2 = if(beat*mybeat2,if(flag,0.75*ratio,ratio),oldq2); per_frame_38=oldq2=q2; per_pixel_1=box=(0.7*sqrt(2)-rad)+0.5*abs(x*3-0.4*sin(q1))%2 + 0.5*abs(y*3+0.4*sin(q1))%2; per_pixel_2=q1 = 8.3+(sin(x+0.137*q8)-cos(y+0.213*q8)); per_pixel_3=zoom = if(above(box,1),q1*.1,zoom); per_pixel_4=rot = if(above(box,1),0.1*rad+sin(0.385*q8),rot); per_pixel_5=dx=if(above(box,1),dx,q4*sin((y-0.5)*q3)+q5*sin((y-0.5)*q2)); per_pixel_6=dy=if(above(box,1),dy,q6*cos((x-0.5)*q2)+q7*cos((x-0.5)*q3)); per_frame_init_1=q8=0;