[preset00] fRating=3.000000 fGammaAdj=1.980000 fDecay=1.000000 fVideoEchoZoom=1.006596 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=0 nWaveMode=5 bAdditiveWaves=0 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=4.099998 fWaveScale=0.660126 fWaveSmoothing=0.000000 fWaveParam=0.300000 fModWaveAlphaStart=0.710000 fModWaveAlphaEnd=1.300000 fWarpAnimSpeed=1.000000 fWarpScale=1.331000 fZoomExponent=1.000000 fShader=0.000000 zoom=1.000000 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=0.500000 wave_g=0.500000 wave_b=0.500000 wave_x=0.500000 wave_y=0.500000 ob_size=0.005000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=1.000000 ib_size=0.005000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=1.000000 nMotionVectorsX=64.000000 nMotionVectorsY=48.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.500000 mv_r=0.150000 mv_g=0.450000 mv_b=0.650000 mv_a=0.200000 per_frame_1=warp=0; per_frame_2=ib_a =0.2*bass; per_frame_3=wave_r = wave_r + 0.45*(0.5*sin(time*0.701)+ 0.3*cos(time*0.438)); per_frame_4=wave_b = wave_b - 0.4*(0.5*sin(time*4.782)+0.5*cos(time*0.522)); per_frame_5=wave_g = wave_g + 0.4*sin(time*1.731); per_frame_6=decay = decay - equal(frame%100,0)*0.1; per_frame_7=vol = 0.167*(bass+mid); per_frame_8=xamptarg = if(equal(frame%15,0),min(0.5*vol*bass_att,0.5),xamptarg); per_frame_9=xamp = xamp + 0.5*(xamptarg-xamp); per_frame_10=xdir = if(above(abs(xpos),xamp),-sign(xpos),if(below(abs(xspeed),0.1),2*above(xpos,0)-1,xdir)); per_frame_11=xspeed = xspeed + xdir*xamp - xpos - xspeed*0.055*below(abs(xpos),xamp); per_frame_12=xpos = xpos + 0.001*xspeed; per_frame_13=wave_x = 1.5*xpos + 0.5; per_frame_14=yamptarg = if(equal(frame%15,0),min(0.3*vol*treb_att,0.5),yamptarg); per_frame_15=yamp = yamp + 0.5*(yamptarg-yamp); per_frame_16=ydir = if(above(abs(ypos),yamp),-sign(ypos),if(below(abs(yspeed),0.1),2*above(ypos,0)-1,ydir)); per_frame_17=yspeed = yspeed + ydir*yamp - ypos - yspeed*0.055*below(abs(ypos),yamp); per_frame_18=ypos = ypos + 0.001*yspeed; per_frame_19=wave_y = 1.5*ypos + 0.5; per_frame_20=zoom = .995; per_frame_21= per_frame_22= per_frame_23= per_frame_24= per_frame_25= per_frame_26= per_frame_27= per_frame_28=frametest = frame%2; per_frame_29=wave_x = if(frametest,1-wave_x,wave_x); per_frame_30=wave_y = if(frametest,1-wave_y,wave_y); per_frame_31=wave_r = if(frametest,wave_r,wave_g); per_frame_32=wave_g = if(frametest,wave_g,wave_b); per_frame_33=wave_b = if(frametest,wave_b,wave_r); per_frame_34=monitor = green; per_frame_35=q8 = oldq8+ 0.0005*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps); per_frame_36=oldq8 = q8; per_frame_37= per_frame_38=mv_g=0.5+bass_att*.1; per_frame_39=beat=if(above(bass*bass_att,4.5),1-beat,beat); per_frame_40=q1=beat*2-1; per_frame_41= per_frame_42=amp =amp*.8+.2*(bass_att+mid_att+treb_att)*.3; per_frame_43=q2 = min(amp,1); per_frame_44=trebcap=trebcap*.7+.16*treb; per_frame_45=q3=trebcap*2; per_frame_46=monitor = q3; per_pixel_1=dx=dx+0.008*sin((y*2-1)*(48+12*sin(0.412*q8)))+0.008*sin(((y+sin(time*0.163))*2-1)* (3+sin(0.241*q8))); per_pixel_2=dy=dy+0.008*cos((x*2-1)*(64+18*sin(0.376*q8)))+0.008*sin(((x+sin(q8*0.282))*2-1) *(3+sin(0.349*q8))); per_pixel_3=wang = (3+q3)*x+time*1.7+bass*.1; per_pixel_4=in = 0; per_pixel_5=in = in + below(abs(x-.25),.05)*below(abs(y-.5),.25); per_pixel_6=in = below(abs(y-(.5+.5*sin(wang)*q2)),.1); per_pixel_7=in=bnot(bnot(in)); per_pixel_8=dx = dx+.02*in; per_pixel_9=dy = dy+.08*cos(wang)*q2*in; per_pixel_10= per_pixel_11=dx = dx+bnot(in)*.005*q1; per_pixel_12=dy = dy+bnot(in)*cos(wang)*-.01*q1; per_frame_init_1=q8=0;