[preset00] fGammaAdj=2.000000 fDecay=0.980000 fVideoEchoZoom=2.000000 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=0 nWaveMode=6 bAdditiveWaves=0 bWaveDots=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=1 bTexWrap=1 bDarkenCenter=0 bMotionVectorsOn=0 bRedBlueStereo=0 nMotionVectorsX=12 nMotionVectorsY=9 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=4.000000 fWaveScale=1.691672 fWaveSmoothing=0.500000 fWaveParam=0.000000 fModWaveAlphaStart=0.750000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=1.000000 fWarpScale=3.138000 fZoomExponent=1.000000 fShader=0.000000 zoom=1.000300 rot=0.000000 cx=0.500000 cy=0.110000 dx=0.000000 dy=-0.001000 warp=0.024300 sx=1.001992 sy=1.004987 wave_r=0.000000 wave_g=0.570000 wave_b=1.000000 wave_x=0.650000 wave_y=0.500000 per_frame_1=wave_r = wave_r + 0.250*( 0.60*sin(10.937*time) + 0.40*sin(1.470*time) ); per_frame_2=wave_g = wave_g + 0.300*( 0.60*sin(11.344*time) + 0.40*sin(1.041*time) ); per_frame_3=wave_b = wave_b + 0.250*( 0.60*sin(21.251*time) + 0.40*sin(1.355*time) ); per_frame_4=rot = rot + 0.004*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) ); per_frame_5=cx = cx + 0.110*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) ); per_frame_6=cy = cy + 0.110*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) ); per_frame_7=decay = decay - 0.01*equal(frame%6,0); per_pixel_1=du = (x-cx)*2; per_pixel_2=dv = (y-cy)*2; per_pixel_3=q = 0.01*pow(du*du+dv*dv,1.5); per_pixel_4=dx = q*du; per_pixel_5=dy = q*dv; per_pixel_6= fRating=4.000000