[preset00] fRating=3.500000 fGammaAdj=1.000000 fDecay=0.970000 fVideoEchoZoom=1.008000 fVideoEchoAlpha=0.500000 nVideoEchoOrientation=0 nWaveMode=2 bAdditiveWaves=1 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=1.091679 fWaveScale=0.721421 fWaveSmoothing=0.900000 fWaveParam=0.000000 fModWaveAlphaStart=1.489999 fModWaveAlphaEnd=0.750000 fWarpAnimSpeed=1.000000 fWarpScale=1.007348 fZoomExponent=1.000000 fShader=0.000000 zoom=1.115109 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000005 dy=0.000000 warp=0.010000 sx=0.999998 sy=1.000000 wave_r=0.760000 wave_g=0.480000 wave_b=0.390000 wave_x=0.500000 wave_y=0.500000 ob_size=0.005000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=1.000000 ib_size=0.010000 ib_r=1.000000 ib_g=0.000000 ib_b=0.000000 ib_a=1.000000 nMotionVectorsX=6.400000 nMotionVectorsY=4.800000 mv_dx=0.000000 mv_dy=0.000000 mv_l=3.000000 mv_r=0.669900 mv_g=0.480000 mv_b=0.390000 mv_a=0.000000 per_frame_1=wave_b = rand(100)/100; per_frame_2=wave_r = rand(100)/100; per_frame_3=wave_g = rand(100)/100; per_frame_4=wave_y = wave_y; per_frame_5=bass_eff = max(max(bass,bass_att)-1,0); per_frame_6=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*0.96+1.3); per_frame_7=vol =bass+treb+mid; per_frame_8=dx = 0.005 + 0.002*( 0.60*sin(0.234*time) + 0.40*sin(0.277*time) ); per_frame_9=dy = 0.005 + 0.002*( 0.60*sin(0.234*time) + 0.40*sin(0.277*time) ); per_frame_10=dx_r = equal(bass_thresh,2)*0.016*sin(time*3) + (1-equal(bass_eff,2))*dx_r; per_frame_11=dy_r = equal(bass_thresh,2)*0.012*sin(time*7) + (1-equal(bass_eff,2))*dy_r; per_frame_12=rot = rot + 0.070*( 0.60*sin(0.381*time) + 0.40*sin(0.479*time) ); per_frame_13=q1=sin(time*.7*.5)+(dx_r*dy_r)+(dx*dy); per_frame_14=q2=sin(time*.7*.2)+(dx_r*dy_r); per_frame_15=q3=0.1*(atan(abs(-rad+.5)))*q2; per_pixel_1=zoom=zoom+.05*q3+.05*q1+bass_eff; per_pixel_2=dx = .01*atan((rad)/.1*sin((dx_r*dy_r)*20+time*5)); per_pixel_3=zoom = zoom + bass_eff + rad*.2*(q2)-vol;