#ifndef IDLE_PRESET_HPP #define IDLE_PRESET_HPP #include #include class PresetOutputs; class Preset; /// A preset that does not depend on the file system to be loaded. This allows projectM to render /// something (ie. self indulgent project advertising) even when no valid preset directory is found. class IdlePresets { public: /// Allocate a new idle preset instance /// \returns a newly allocated auto pointer of an idle preset instance static std::unique_ptr allocate(const std::string & path, PresetOutputs & outputs); private: static std::string presetText(); static const std::string IDLE_PRESET_NAME; }; #endif