[preset00] fRating=3.000000 fGammaAdj=1.000000 fDecay=0.925000 fVideoEchoZoom=1.006596 fVideoEchoAlpha=0.500000 nVideoEchoOrientation=0 nWaveMode=7 bAdditiveWaves=1 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=1 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=0.001000 fWaveScale=1.285751 fWaveSmoothing=0.630000 fWaveParam=0.000000 fModWaveAlphaStart=0.710000 fModWaveAlphaEnd=1.300000 fWarpAnimSpeed=1.000000 fWarpScale=1.331000 fZoomExponent=0.999996 fShader=1.000000 zoom=0.989618 rot=0.000000 cx=0.500000 cy=0.500000 dx=1.000000 dy=0.020000 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=0.650000 wave_g=0.650000 wave_b=0.650000 wave_x=0.500000 wave_y=0.500000 ob_size=0.500000 ob_r=0.010000 ob_g=0.000000 ob_b=0.000000 ob_a=0.000000 ib_size=0.260000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 nMotionVectorsX=64.000000 nMotionVectorsY=20.160004 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.400000 mv_r=1.000000 mv_g=0.400000 mv_b=1.000000 mv_a=0.000000 wavecode_0_enabled=1 wavecode_0_samples=512 wavecode_0_sep=0 wavecode_0_bSpectrum=0 wavecode_0_bUseDots=0 wavecode_0_bDrawThick=0 wavecode_0_bAdditive=0 wavecode_0_scaling=1.000000 wavecode_0_smoothing=0.500000 wavecode_0_r=1.000000 wavecode_0_g=1.000000 wavecode_0_b=1.000000 wavecode_0_a=1.000000 wave_0_per_point1=ma1=ma1+(above(bass,1)*3.1415*.1*bass); wave_0_per_point2=ma2=ma2-(above(treb,1)*3.1415*.1*treb); wave_0_per_point3= wave_0_per_point4=malpha=above(bass,.7)*above(treb,.7); wave_0_per_point5= wave_0_per_point6=mx=mx+(.02*cos(ma1)); wave_0_per_point7=my=my+(.02*sin(ma2)); wave_0_per_point8= wave_0_per_point9=mx=if(above(mx,.9),(.9-mx),mx); wave_0_per_point10=my=if(above(my,.9),(.9-my),my); wave_0_per_point11=mx=if(below(mx,.1),(.9+mx),mx); wave_0_per_point12=my=if(below(my,.1),(.9+my),my); wave_0_per_point13= wave_0_per_point14=x=mx; wave_0_per_point15=y=my; wave_0_per_point16= wave_0_per_point17=a=malpha; wave_0_per_point18=r=bass*.7; wavecode_1_enabled=1 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=0 wavecode_1_bUseDots=0 wavecode_1_bDrawThick=0 wavecode_1_bAdditive=1 wavecode_1_scaling=1.000000 wavecode_1_smoothing=0.500000 wavecode_1_r=1.000000 wavecode_1_g=1.000000 wavecode_1_b=1.000000 wavecode_1_a=1.000000 wave_1_init1=mx=.5; wave_1_init2=my=.5; wave_1_per_point1=mo=rand(4); wave_1_per_point2= wave_1_per_point3=mx=mx+(equal(mo,0)*.05*bass); wave_1_per_point4=mx=mx-(equal(mo,1)*.05*bass); wave_1_per_point5=my=my+(equal(mo,2)*.05*treb); wave_1_per_point6=my=my-(equal(mo,3)*.05*treb); wave_1_per_point7= wave_1_per_point8=mx=if(equal(sample,1),.5,mx); wave_1_per_point9=my=if(equal(sample,1),.5,my); wave_1_per_point10= wave_1_per_point11=x=mx; wave_1_per_point12=y=my; wave_1_per_point13=a=if(equal(rand(50),0),1,0); wave_1_per_point14=g=treb*.7; wavecode_2_enabled=1 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=0 wavecode_2_bUseDots=1 wavecode_2_bDrawThick=0 wavecode_2_bAdditive=0 wavecode_2_scaling=1.000000 wavecode_2_smoothing=0.500000 wavecode_2_r=1.000000 wavecode_2_g=1.000000 wavecode_2_b=1.000000 wavecode_2_a=1.000000 wave_2_per_point1=ma1=ma1+(above(bass,1)*3.1415*.01*bass); wave_2_per_point2=ma2=ma2-(above(treb,1)*3.1415*.01*treb); wave_2_per_point3= wave_2_per_point4=malpha=above(bass,1)*above(treb,1); wave_2_per_point5= wave_2_per_point6=mx=mx+(.02*cos(ma1)); wave_2_per_point7=my=my+(.02*sin(ma2)); wave_2_per_point8= wave_2_per_point9=mx=if(above(mx,.9),(.9-mx),mx); wave_2_per_point10=my=if(above(my,.9),(.9-my),my); wave_2_per_point11=mx=if(below(mx,.1),(.9+mx),mx); wave_2_per_point12=my=if(below(my,.1),(.9+my),my); wave_2_per_point13= wave_2_per_point14=x=mx; wave_2_per_point15=y=my; wave_2_per_point16= wave_2_per_point17=a=malpha; wave_2_per_point18=b=bass*.7; wave_2_per_point19=r=treb*.8; wavecode_3_enabled=0 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=0 wavecode_3_bAdditive=0 wavecode_3_scaling=1.000000 wavecode_3_smoothing=0.500000 wavecode_3_r=1.000000 wavecode_3_g=1.000000 wavecode_3_b=1.000000 wavecode_3_a=1.000000 shapecode_0_enabled=0 shapecode_0_sides=4 shapecode_0_additive=0 shapecode_0_thickOutline=0 shapecode_0_textured=0 shapecode_0_x=0.500000 shapecode_0_y=0.500000 shapecode_0_rad=0.100000 shapecode_0_ang=0.000000 shapecode_0_tex_ang=0.000000 shapecode_0_tex_zoom=1.000000 shapecode_0_r=1.000000 shapecode_0_g=0.000000 shapecode_0_b=0.000000 shapecode_0_a=1.000000 shapecode_0_r2=0.000000 shapecode_0_g2=1.000000 shapecode_0_b2=0.000000 shapecode_0_a2=0.000000 shapecode_0_border_r=1.000000 shapecode_0_border_g=1.000000 shapecode_0_border_b=1.000000 shapecode_0_border_a=0.100000 shapecode_1_enabled=0 shapecode_1_sides=4 shapecode_1_additive=0 shapecode_1_thickOutline=0 shapecode_1_textured=0 shapecode_1_x=0.500000 shapecode_1_y=0.500000 shapecode_1_rad=0.100000 shapecode_1_ang=0.000000 shapecode_1_tex_ang=0.000000 shapecode_1_tex_zoom=1.000000 shapecode_1_r=1.000000 shapecode_1_g=0.000000 shapecode_1_b=0.000000 shapecode_1_a=1.000000 shapecode_1_r2=0.000000 shapecode_1_g2=1.000000 shapecode_1_b2=0.000000 shapecode_1_a2=0.000000 shapecode_1_border_r=1.000000 shapecode_1_border_g=1.000000 shapecode_1_border_b=1.000000 shapecode_1_border_a=0.100000 shapecode_2_enabled=0 shapecode_2_sides=4 shapecode_2_additive=0 shapecode_2_thickOutline=0 shapecode_2_textured=0 shapecode_2_x=0.500000 shapecode_2_y=0.500000 shapecode_2_rad=0.100000 shapecode_2_ang=0.000000 shapecode_2_tex_ang=0.000000 shapecode_2_tex_zoom=1.000000 shapecode_2_r=1.000000 shapecode_2_g=0.000000 shapecode_2_b=0.000000 shapecode_2_a=1.000000 shapecode_2_r2=0.000000 shapecode_2_g2=1.000000 shapecode_2_b2=0.000000 shapecode_2_a2=0.000000 shapecode_2_border_r=1.000000 shapecode_2_border_g=1.000000 shapecode_2_border_b=1.000000 shapecode_2_border_a=0.100000 shapecode_3_enabled=0 shapecode_3_sides=4 shapecode_3_additive=0 shapecode_3_thickOutline=0 shapecode_3_textured=0 shapecode_3_x=0.500000 shapecode_3_y=0.500000 shapecode_3_rad=0.100000 shapecode_3_ang=0.000000 shapecode_3_tex_ang=0.000000 shapecode_3_tex_zoom=1.000000 shapecode_3_r=1.000000 shapecode_3_g=0.000000 shapecode_3_b=0.000000 shapecode_3_a=1.000000 shapecode_3_r2=0.000000 shapecode_3_g2=1.000000 shapecode_3_b2=0.000000 shapecode_3_a2=0.000000 shapecode_3_border_r=1.000000 shapecode_3_border_g=1.000000 shapecode_3_border_b=1.000000 shapecode_3_border_a=0.100000 per_frame_1=eo=((time*.1)+(bass_att*4))%4; per_frame_2= per_frame_3=echo_orient=eo;