[preset00] fRating=3.000000 fGammaAdj=1.994000 fDecay=1.000000 fVideoEchoZoom=2.000000 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=0 nWaveMode=1 bAdditiveWaves=1 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=1 bTexWrap=1 bDarkenCenter=1 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=1 bInvert=0 fWaveAlpha=0.800000 fWaveScale=0.478300 fWaveSmoothing=0.900000 fWaveParam=-0.360000 fModWaveAlphaStart=0.750000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=1.000000 fWarpScale=1.000000 fZoomExponent=1.000000 fShader=0.000000 zoom=1.036087 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.000715 sx=1.000000 sy=1.000000 wave_r=0.700000 wave_g=0.700000 wave_b=0.700000 wave_x=0.500000 wave_y=0.500000 ob_size=0.010000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=0.000000 ib_size=0.010000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 nMotionVectorsX=12.000000 nMotionVectorsY=9.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.900000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 per_frame_init_1=billy = 100; per_frame_1=//zoom = 1;// + billy*0.01; per_frame_2=wave_r = wave_r + 0.3*sin(time*0.345); per_frame_3=wave_g = wave_g + 0.3*sin(time*0.425); per_frame_4=wave_b = wave_b + 0.3*sin(time*0.515); per_frame_5=decay = decay - 0.03*equal(int(frame)%2,0); per_frame_6=rot = rot + 0.02*sin(time*0.05);