[preset00] fRating=3.000000 fGammaAdj=2.000000 fDecay=0.980000 fVideoEchoZoom=1.728000 fVideoEchoAlpha=0.500000 nVideoEchoOrientation=1 nWaveMode=2 bAdditiveWaves=0 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=1 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=2.200000 fWaveScale=1.170000 fWaveSmoothing=0.600000 fWaveParam=0.000000 fModWaveAlphaStart=0.750000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=1.000000 fWarpScale=1.611000 fZoomExponent=1.000000 fShader=0.000000 zoom=1.031000 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=-0.018000 warp=0.313000 sx=0.952000 sy=1.000000 wave_r=0.675000 wave_g=0.550000 wave_b=0.350000 wave_x=0.500000 wave_y=0.140000 ob_size=0.010000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=0.000000 ib_size=0.010000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 nMotionVectorsX=12.000000 nMotionVectorsY=9.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.900000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 per_frame_1=wave_r = wave_r + 0.20*( 0.60*sin(0.849*time) + 0.40*sin(1.090*time) ); per_frame_2=wave_g = wave_g + 0.20*( 0.60*sin(0.711*time) + 0.40*sin(0.982*time) ); per_frame_3=wave_b = wave_b + 0.20*( 0.60*sin(0.737*time) + 0.40*sin(1.012*time) ); per_frame_4=cy = cy + 0.030*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) ); per_frame_5=sx = sx + 0.010*( 0.60*sin(0.313*time) + 0.40*sin(0.383*time) ); per_frame_6=sy = sy + 0.010*( 0.60*sin(0.367*time) + 0.40*sin(0.272*time) );