/* This file is part of Clementine. Copyright 2010, David Sansome Clementine is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Clementine is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Clementine. If not, see . */ #ifndef DEVICEINFO_H #define DEVICEINFO_H #include #include #include #include #include #include "core/musicstorage.h" #include "core/simpletreeitem.h" #include "core/simpletreemodel.h" #include "core/song.h" #include "devicedatabasebackend.h" #include "library/librarymodel.h" class ConnectedDevice; class DeviceLister; // Devices can be in three different states: // 1) Remembered in the database but not physically connected at the moment. // database_id valid, lister null, device null // 2) Physically connected but the user hasn't "connected" it to Clementine // yet. // database_id == -1, lister valid, device null // 3) Physically connected and connected to Clementine // database_id valid, lister valid, device valid // Devices in all states will have a unique_id. class DeviceInfo : public SimpleTreeItem { public: enum Type { Type_Root, Type_Device, }; DeviceInfo(SimpleTreeModel* model) : SimpleTreeItem(Type_Root, model), database_id_(-1), size_(0), transcode_mode_(MusicStorage::Transcode_Unsupported), transcode_format_(Song::Type_Unknown), task_percentage_(-1) {} DeviceInfo(Type type, DeviceInfo* parent = nullptr) : SimpleTreeItem(type, parent), database_id_(-1), size_(0), transcode_mode_(MusicStorage::Transcode_Unsupported), transcode_format_(Song::Type_Unknown), task_percentage_(-1) {} // A device can be discovered in different ways (udisks2, gio, etc.) // Sometimes the same device is discovered more than once. In this case // the device will have multiple "backends". struct Backend { Backend(DeviceLister* lister = nullptr, const QString& id = QString()) : lister_(lister), unique_id_(id) {} DeviceLister* lister_; // nullptr if not physically connected QString unique_id_; }; // Serialising to the database void InitFromDb(const DeviceDatabaseBackend::Device& dev); DeviceDatabaseBackend::Device SaveToDb() const; // Tries to load a good icon for the device. Sets icon_name_ and icon_. void LoadIcon(const QVariantList& icons, const QString& name_hint); // Gets the best backend available (the one with the highest priority) const Backend* BestBackend() const; int database_id_; // -1 if not remembered in the database std::shared_ptr device_; // nullptr if not connected to clementine QList backends_; QString friendly_name_; quint64 size_; QString icon_name_; QIcon icon_; MusicStorage::TranscodeMode transcode_mode_; Song::FileType transcode_format_; int task_percentage_; }; #endif // DEVICEINFO_H