/*************************************************************************** copyright : (C) 2011 by Lukas Lalinsky email : lalinsky@gmail.com ***************************************************************************/ /*************************************************************************** * This library is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License version * * 2.1 as published by the Free Software Foundation. * * * * This library is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the Free Software * * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA * * 02110-1301 USA * * * * Alternatively, this file is available under the Mozilla Public * * License Version 1.1. You may obtain a copy of the License at * * http://www.mozilla.org/MPL/ * ***************************************************************************/ #include "tiostream.h" using namespace TagLib; #ifdef _WIN32 # include "tstring.h" # include "tdebug.h" # include namespace { // Check if the running system has CreateFileW() function. // Windows9x systems don't have CreateFileW() or can't accept Unicode file names. bool supportsUnicode() { const FARPROC p = GetProcAddress(GetModuleHandleA("kernel32"), "CreateFileW"); return (p != NULL); } // Indicates whether the system supports Unicode file names. const bool SystemSupportsUnicode = supportsUnicode(); // Converts a UTF-16 string into a local encoding. // This function should only be used in Windows9x systems which don't support // Unicode file names. std::string unicodeToAnsi(const wchar_t *wstr) { if(SystemSupportsUnicode) { debug("unicodeToAnsi() - Should not be used on WinNT systems."); } const int len = WideCharToMultiByte(CP_ACP, 0, wstr, -1, NULL, 0, NULL, NULL); if(len == 0) return std::string(); std::string str(len, '\0'); WideCharToMultiByte(CP_ACP, 0, wstr, -1, &str[0], len, NULL, NULL); return str; } } // If WinNT, stores a Unicode string into m_wname directly. // If Win9x, converts and stores it into m_name to avoid calling Unicode version functions. FileName::FileName(const wchar_t *name) : m_name (SystemSupportsUnicode ? "" : unicodeToAnsi(name)) , m_wname(SystemSupportsUnicode ? name : L"") { } FileName::FileName(const char *name) : m_name(name) { } FileName::FileName(const FileName &name) : m_name (name.m_name) , m_wname(name.m_wname) { } FileName::operator const wchar_t *() const { return m_wname.c_str(); } FileName::operator const char *() const { return m_name.c_str(); } const std::wstring &FileName::wstr() const { return m_wname; } const std::string &FileName::str() const { return m_name; } String FileName::toString() const { if(!m_wname.empty()) { return String(m_wname); } else if(!m_name.empty()) { const int len = MultiByteToWideChar(CP_ACP, 0, m_name.c_str(), -1, NULL, 0); if(len == 0) return String::null; std::vector buf(len); MultiByteToWideChar(CP_ACP, 0, m_name.c_str(), -1, &buf[0], len); return String(&buf[0]); } else { return String::null; } } #endif // _WIN32 //////////////////////////////////////////////////////////////////////////////// // public members //////////////////////////////////////////////////////////////////////////////// IOStream::IOStream() { } IOStream::~IOStream() { } void IOStream::clear() { }