[preset00] fRating=3.000000 fGammaAdj=1.000000 fDecay=0.960000 fVideoEchoZoom=0.010000 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=0 nWaveMode=3 bAdditiveWaves=0 bWaveDots=1 bWaveThick=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=1 fWaveAlpha=0.793875 fWaveScale=1.074093 fWaveSmoothing=0.000000 fWaveParam=0.000000 fModWaveAlphaStart=1.000001 fModWaveAlphaEnd=0.000000 fWarpAnimSpeed=1.000000 fWarpScale=0.010000 fZoomExponent=1.000000 fShader=0.000000 zoom=1.001837 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=0.650000 wave_g=0.650000 wave_b=0.650000 wave_x=0.500000 wave_y=0.500000 ob_size=0.015000 ob_r=0.300000 ob_g=0.000000 ob_b=0.000000 ob_a=0.200000 ib_size=0.025000 ib_r=0.000000 ib_g=0.000000 ib_b=1.000000 ib_a=1.000000 nMotionVectorsX=64.000000 nMotionVectorsY=48.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.000000 mv_r=0.000000 mv_g=0.700000 mv_b=1.000000 mv_a=0.000000 per_frame_1=warp = 0; per_frame_2=vol_now = .4 * bass + 0.1 * (bass_att + treb + mid); per_frame_3=vol_mean = if(equal(frame%50,0),vol_mean - 0.5 * (vol_mean-vol_now),0.1 * (vol_mean * 9 + vol_now)); per_frame_4=beat = if(above(vol_now,1.15 * vol_mean),1,0); per_frame_5=sinbeat =sin(beat * (vol_now-vol_mean)); per_frame_6=wave_b = cos(time) + abs(cos(time)); per_frame_7=wave_g = abs(sin(time)) ; per_frame_8=wave_r = (-1 * cos(time)) + abs(-1 * cos(time)) + 0.2 * (cos(sin(time))+(abs(cos(sin(time)))+cos(sin(time)))); per_frame_9=ib_r = if(above(wave_r,1),1,if(above(wave_r,0), abs(wave_r),0)); per_frame_10=ib_g = if(above(wave_g,1),1,if(above(wave_g,0), abs(wave_g),0)); per_frame_11=ib_b = if(above(wave_b,1),1,if(above(wave_b,0), abs(wave_b),0)); per_frame_12=ob_r = 1 - if(above(wave_r,1),1,if(above(wave_r,0), abs(wave_r),0)); per_frame_13=ob_g = 1 - if(above(wave_g,1),1,if(above(wave_g,0), abs(wave_g),0)); per_frame_14=ob_b = 1 - if(above(wave_b,1),1,if(above(wave_b,0), abs(wave_b),0)); per_frame_15=q1 = sinbeat+.35 ; per_frame_16=wave_mystery = vol_now; per_frame_17=monitor = sinbeat; per_pixel_1=a = pow(1.02, pow(1, rad * 2 - 1)); per_pixel_2=dx = (x - .5) * a + .5 - x; per_pixel_3=dy = (y - .5) * a + .5 - y; per_pixel_4=zoom = q1 + x;