[preset00] fRating=4.000000 fGammaAdj=1.000000 fDecay=1.000000 fVideoEchoZoom=0.999609 fVideoEchoAlpha=1.000000 nVideoEchoOrientation=1 nWaveMode=0 bAdditiveWaves=0 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=1 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=7.014853 fWaveScale=100.000000 fWaveSmoothing=0.270000 fWaveParam=0.000000 fModWaveAlphaStart=0.750000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=5.995790 fWarpScale=1.331000 fZoomExponent=1.010000 fShader=0.000000 zoom=0.998531 rot=0.002000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=0.800000 wave_g=0.100000 wave_b=0.100000 wave_x=0.500000 wave_y=0.500000 ob_size=0.010000 ob_r=0.000000 ob_g=0.900000 ob_b=0.200000 ob_a=1.000000 ib_size=0.000000 ib_r=0.201000 ib_g=0.500000 ib_b=0.500000 ib_a=1.000000 nMotionVectorsX=5.760000 nMotionVectorsY=4.680001 mv_dx=0.000000 mv_dy=0.000000 mv_l=5.000000 mv_r=0.600000 mv_g=0.400000 mv_b=1.000000 mv_a=0.000000 per_frame_1=ob_r = 0.21 - 0.2*(0.5*sin(time*0.701)+ 0.3*cos(time*0.438)); per_frame_2=ob_g = 0.5 - 0.46*sin(time*1.724); per_frame_3=ob_b = 0.65 - 0.3*cos(time*1.816); per_frame_4=warp =0; per_frame_5=ib_size = 0.025; per_frame_6=ib_r = ib_r + 0.2*(0.6*sin(time*3.034)+0.4*cos(time*2.14)); per_frame_7=ib_g = ib_g + 0.5*(0.6*sin(time*3.147)+0.4*cos(time*2.015)); per_frame_8=ib_b = ib_b - 0.5*(0.6*sin(time*3.431)+0.4*cos(time*1.842)); per_frame_9=dx = dx +0.001+abs(0.003*(0.6*sin(time*0.234) + 0.4*cos(time*0.437))); per_frame_10=dy = dy + abs(0.003*(0.7*sin(time*0.213) + 0.3*cos(time*0.315))); per_frame_11=volume = 0.15*(bass+bass_att+treb+treb_att+mid+mid_att); per_frame_12=xamptarg = if(equal(frame%15,0),min(0.5*volume*bass_att,0.5),xamptarg); per_frame_13=xamp = xamp + 0.5*(xamptarg-xamp); per_frame_14=xdir = if(above(abs(xpos),xamp),-sign(xpos),if(below(abs(xspeed),0.1),2*above(xpos,0)-1,xdir)); per_frame_15=xaccel = xdir*xamp - xpos - xspeed*0.055*below(abs(xpos),xamp); per_frame_16=xspeed = xspeed + xdir*xamp - xpos - xspeed*0.055*below(abs(xpos),xamp); per_frame_17=xpos = xpos + 0.001*xspeed; per_frame_18=q2 = xpos; per_frame_19=yamptarg = if(equal(frame%15,0),min(0.3*volume*treb_att,0.5),yamptarg); per_frame_20=yamp = yamp + 0.5*(yamptarg-yamp); per_frame_21=ydir = if(above(abs(ypos),yamp),-sign(ypos),if(below(abs(yspeed),0.1),2*above(ypos,0)-1,ydir)); per_frame_22=yaccel = ydir*yamp - ypos - yspeed*0.055*below(abs(ypos),yamp); per_frame_23=yspeed = yspeed + ydir*yamp - ypos - yspeed*0.055*below(abs(ypos),yamp); per_frame_24=ypos = ypos + 0.001*yspeed; per_frame_25=q4 = ypos; per_frame_26=bass_effect = max(max(bass,bass_att)-1.2,0); per_frame_27=echo_zoom = 1.32 + 0.3*(0.59*sin(q4+time*0.865) + 0.41*cos(q2+time*1.192)) + 0.05*bass_effect; per_frame_28=volume = 0.15*(bass_att+bass+mid+mid_att); per_frame_29=beatrate = if(equal(beatrate,0),1,if(below(volume,0.01),1,beatrate)); per_frame_30=lastbeat = if(equal(lastbeat,0),time,lastbeat); per_frame_31=meanbass_att = 0.1*(meanbass_att*9 + bass_att); per_frame_32=peakbass_att = if(above(bass_att,peakbass_att),bass_att,peakbass_att); per_frame_33=beat = if(above(volume,0.8),if(below(peakbass_att - bass_att, 0.05*peakbass_att),if(above(time - lastbeat,0.1+0.5*(beatrate-0.1)),1,0),0),0); per_frame_34=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1); per_frame_35=peakbass_att = if(equal(beat,0),if(above(time - lastbeat,2*beatrate),peakbass_att*0.95,peakbass_att*0.995),bass_att); per_frame_36=lastbeat = if(beat,time,lastbeat); per_frame_37=peakbass_att = max(if(beat,bass_att,peakbass_att),1.1*meanbass_att); per_frame_38=beatcounter = if(above(beat,0),beatcounter +1, beatcounter); per_frame_39=beatcounter = if(above(beatcounter,7), 0, beatcounter); per_frame_40=beateven = beatcounter%2; per_frame_41=mode = if(beat,(mode+rand(3)+1)%4,mode); per_frame_42=echo_orient = mode; per_frame_43=wave_a = if(beat,1,0); per_frame_44=wave_r = wave_r + 0.2*sin(time*0.7854) - 0.2*beateven; per_frame_45=wave_b = wave_b + 0.1*sin(time*0.8254) + 0.2*beateven; per_frame_46=wave_g = wave_g + 0.1*sin(time*0.854) + 0.2*beateven; per_frame_47=q6 = beat; per_frame_48=wave_mode = if(beateven,7,0); per_frame_49=mv_a = if(beat,if(equal(beatcounter,6),1,0),0); per_frame_50=mv_r = if(mv_a,rand(2),0); per_frame_51=mv_b = if(mv_a,rand(2),0); per_frame_52=mv_g= if(mv_a,rand(2),0); per_pixel_1=box =0.5+0.8*(2*x%4+2*y%2); per_pixel_2=q1 = 8.45+0.3*(sin(pow(x,3)+0.177*time)-cos(pow(y,3)+0.223*time)); per_pixel_3=q7 = above(box,1); per_pixel_4=zoom = if(q7,(q1*.1) + q6*6 ,zoom); per_pixel_5=rot = if(q7,0.63*sin(0.385*time + 0.12*sin(0.67*time) + 0.1*q4 + 0.12*q2 +q6*50),rot); per_pixel_6=cx = cx - 0.15*sin(2*q4); per_pixel_7=cy = cy + 0.14*sin(2*q2); per_pixel_8=sx = if(q7,sx+q6*18,sx); per_pixel_9=sy = if(q7,sy+q6*18,sy); per_frame_init_1=beatcounter =0;