/*************************************************************************** copyright : (C) 2008 by Scott Wheeler email : wheeler@kde.org ***************************************************************************/ /*************************************************************************** * This library is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License version * * 2.1 as published by the Free Software Foundation. * * * * This library is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the Free Software * * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA * * 02110-1301 USA * * * * Alternatively, this file is available under the Mozilla Public * * License Version 1.1. You may obtain a copy of the License at * * http://www.mozilla.org/MPL/ * ***************************************************************************/ #ifndef TAGLIB_AIFFFILE_H #define TAGLIB_AIFFFILE_H #include "rifffile.h" #include "id3v2tag.h" #include "aiffproperties.h" namespace TagLib { namespace RIFF { //! An implementation of AIFF metadata /*! * This is implementation of AIFF metadata. * * This supports an ID3v2 tag as well as reading stream from the ID3 RIFF * chunk as well as properties from the file. */ namespace AIFF { //! An implementation of TagLib::File with AIFF specific methods /*! * This implements and provides an interface for AIFF files to the * TagLib::Tag and TagLib::AudioProperties interfaces by way of implementing * the abstract TagLib::File API as well as providing some additional * information specific to AIFF files. */ class TAGLIB_EXPORT File : public TagLib::RIFF::File { public: /*! * Constructs an AIFF file from \a file. If \a readProperties is true the * file's audio properties will also be read. * * \note In the current implementation, \a propertiesStyle is ignored. */ File(FileName file, bool readProperties = true, Properties::ReadStyle propertiesStyle = Properties::Average); /*! * Constructs an AIFF file from \a stream. If \a readProperties is true the * file's audio properties will also be read. * * \note TagLib will *not* take ownership of the stream, the caller is * responsible for deleting it after the File object. * * \note In the current implementation, \a propertiesStyle is ignored. */ File(IOStream *stream, bool readProperties = true, Properties::ReadStyle propertiesStyle = Properties::Average); /*! * Destroys this instance of the File. */ virtual ~File(); /*! * Returns the Tag for this file. * * \note This always returns a valid pointer regardless of whether or not * the file on disk has an ID3v2 tag. Use hasID3v2Tag() to check if the file * on disk actually has an ID3v2 tag. * * \see hasID3v2Tag() */ virtual ID3v2::Tag *tag() const; /*! * Implements the unified property interface -- export function. * This method forwards to ID3v2::Tag::properties(). */ PropertyMap properties() const; void removeUnsupportedProperties(const StringList &properties); /*! * Implements the unified property interface -- import function. * This method forwards to ID3v2::Tag::setProperties(). */ PropertyMap setProperties(const PropertyMap &); /*! * Returns the AIFF::Properties for this file. If no audio properties * were read then this will return a null pointer. */ virtual Properties *audioProperties() const; /*! * Saves the file. */ virtual bool save(); /*! * Returns whether or not the file on disk actually has an ID3v2 tag. * * \see ID3v2Tag() */ bool hasID3v2Tag() const; /*! * Check if the given \a stream can be opened as an AIFF file. * * \note This method is designed to do a quick check. The result may * not necessarily be correct. */ static bool isSupported(IOStream *stream); private: File(const File &); File &operator=(const File &); void read(bool readProperties); friend class Properties; class FilePrivate; FilePrivate *d; }; } } } #endif