/*************************************************************************** copyright : (C) 2002 - 2008 by Scott Wheeler email : wheeler@kde.org ***************************************************************************/ /*************************************************************************** * This library is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License version * * 2.1 as published by the Free Software Foundation. * * * * This library is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the Free Software * * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA * * 02110-1301 USA * * * * Alternatively, this file is available under the Mozilla Public * * License Version 1.1. You may obtain a copy of the License at * * http://www.mozilla.org/MPL/ * ***************************************************************************/ #include #include "aiffproperties.h" #include "apeproperties.h" #include "asfproperties.h" #include "flacproperties.h" #include "mp4properties.h" #include "mpcproperties.h" #include "mpegproperties.h" #include "opusproperties.h" #include "speexproperties.h" #include "trueaudioproperties.h" #include "vorbisproperties.h" #include "wavproperties.h" #include "wavpackproperties.h" #include "audioproperties.h" using namespace TagLib; // This macro is a workaround for the fact that we can't add virtual functions. // Should be true virtual functions in taglib2. #define VIRTUAL_FUNCTION_WORKAROUND(function_name, default_value) \ if(dynamic_cast(this)) \ return dynamic_cast(this)->function_name(); \ else if(dynamic_cast(this)) \ return dynamic_cast(this)->function_name(); \ else if(dynamic_cast(this)) \ return dynamic_cast(this)->function_name(); \ else if(dynamic_cast(this)) \ return dynamic_cast(this)->function_name(); \ else if(dynamic_cast(this)) \ return dynamic_cast(this)->function_name(); \ else if(dynamic_cast(this)) \ return dynamic_cast(this)->function_name(); \ else if(dynamic_cast(this)) \ return dynamic_cast(this)->function_name(); \ else if(dynamic_cast(this)) \ return dynamic_cast(this)->function_name(); \ else if(dynamic_cast(this)) \ return dynamic_cast(this)->function_name(); \ else if(dynamic_cast(this)) \ return dynamic_cast(this)->function_name(); \ else if(dynamic_cast(this)) \ return dynamic_cast(this)->function_name(); \ else if(dynamic_cast(this)) \ return dynamic_cast(this)->function_name(); \ else if(dynamic_cast(this)) \ return dynamic_cast(this)->function_name(); \ else \ return (default_value); class AudioProperties::AudioPropertiesPrivate { }; //////////////////////////////////////////////////////////////////////////////// // public methods //////////////////////////////////////////////////////////////////////////////// AudioProperties::~AudioProperties() { } int AudioProperties::lengthInSeconds() const { VIRTUAL_FUNCTION_WORKAROUND(lengthInSeconds, 0) } int AudioProperties::lengthInMilliseconds() const { VIRTUAL_FUNCTION_WORKAROUND(lengthInMilliseconds, 0) } //////////////////////////////////////////////////////////////////////////////// // protected methods //////////////////////////////////////////////////////////////////////////////// AudioProperties::AudioProperties(ReadStyle) : d(0) { }