/* * Copyright (c) 2009 by Jakob Schroeter * This file is part of the gloox library. http://camaya.net/gloox * * This software is distributed under a license. The full license * agreement can be found in the file LICENSE in this distribution. * This software may not be copied, modified, sold or distributed * other than expressed in the named license agreement. * * This software is distributed without any warranty. */ #ifndef CONNECTIONTLSSERVER_H__ #define CONNECTIONTLSSERVER_H__ #include "macros.h" #include "logsink.h" #include "connectionbase.h" #include "connectiontls.h" #include "tlsdefault.h" #include "tlshandler.h" #include namespace gloox { class ConnectionDataHandler; /** * @brief This is an implementation of the server-side of a TLS/SSL connection. * * You should not need to use this class directly. * * @author Jakob Schroeter * @since 1.0 */ class GLOOX_API ConnectionTLSServer : public ConnectionTLS { public: /** * Constructs a new ConnectionTLSServer object. * @param cdh The ConnectionDataHandler that will be notified of events from this connection * @param conn A transport connection. It should be an established connection from * a client that is about to perform a TLS handshake. * ConnectionTLSServer will own the transport connection and delete it in its destructor. * @param log The log target. Obtain it from ClientBase::logInstance(). */ ConnectionTLSServer( ConnectionDataHandler* cdh, ConnectionBase* conn, const LogSink& log ); /** * Constructs a new ConnectionTLSServer object. * @param conn A transport connection. It should be an established connection from * a client that is about to perform a TLS handshake. * ConnectionTLSServer will own the transport connection and delete it in its destructor. * @param log The log target. Obtain it from ClientBase::logInstance(). */ ConnectionTLSServer( ConnectionBase* conn, const LogSink& log ); /** * Virtual Destructor. */ virtual ~ConnectionTLSServer(); /** * Returns a TLS server. * @return A TLS server. */ virtual TLSBase* getTLSBase( TLSHandler* th, const std::string server ); // reimplemented from ConnectionTLS virtual ConnectionBase* newInstance() const; private: ConnectionTLSServer& operator=( const ConnectionTLSServer& ); }; } #endif // CONNECTIONTLSSERVER_H__