[preset00] fRating=3.000000 fGammaAdj=2.000000 fDecay=0.997000 fVideoEchoZoom=0.999999 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=0 nWaveMode=6 bAdditiveWaves=0 bWaveDots=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=0 bMotionVectorsOn=0 bRedBlueStereo=0 nMotionVectorsX=12 nMotionVectorsY=9 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=1.000000 fWaveScale=0.264000 fWaveSmoothing=0.000000 fWaveParam=0.000000 fModWaveAlphaStart=0.850000 fModWaveAlphaEnd=1.950000 fWarpAnimSpeed=1.000000 fWarpScale=1.000000 fZoomExponent=18.423244 fShader=0.000000 zoom=1.000000 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=1.000000 sx=0.990099 sy=0.990099 wave_r=0.400000 wave_g=0.400000 wave_b=0.400000 wave_x=0.500000 wave_y=0.500000 ob_size=0.005000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=1.000000 ib_size=0.000000 ib_r=0.000000 ib_g=0.000000 ib_b=0.000000 ib_a=0.000000 per_frame_1=warp=0; per_frame_2=dx=-0.0005; per_frame_3=dy=-0.0005; per_frame_4=wave_random = rand(100)/100; per_frame_5=wave_r = 1 + sin(-wave_random*3.1415); per_frame_6=wave_g = abs(sin(2*wave_random*3.1415)); per_frame_7=wave_b = sin(wave_random*3.1415); per_frame_8=treb_effect = if(above((treb_att*3+mid_att+bass_att)/5,1.4),pow(.99,treb_att),1.03); per_frame_9=net_effect = if(above(bass_att,0.8*treb_att),1,treb_effect); per_frame_10=zoom = net_effect; per_frame_11=rot = rot + rot_residual; per_frame_12=bass_thresh = 1.3; per_frame_13=bass_thresh = above((bass_att*3+mid_att+treb_att)/5,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*0.96+1.3); per_frame_14=shift = (tan(time*7)) -0.05; per_frame_15=shift = if(above(shift,0),0,if(below(shift,-0.1),-0.1,shift)); per_frame_16=rot_residual = if(equal(bass_thresh,2),shift,rot_residual); per_frame_17=timer=sin(time*.888); per_frame_18=wave_mystery=if(above(timer,0),0,1); per_frame_19=q1=timer; per_pixel_1=disk_shift = if(equal(abs(sin(ang)), if(above(q1,0),0,1)), -rot, 0.05); per_pixel_2=timer=sin(time*1.3); per_pixel_3=x_or_y=if(above(q1,0),y,x); per_pixel_4=rot = rot + if(equal(x_or_y*10%2,0),if(below(timer,0),disk_shift,-rot),if(above(timer,0),disk_shift,-rot));