[preset00] fRating=2.000000 fGammaAdj=2.000000 fDecay=0.974000 fVideoEchoZoom=1.000000 fVideoEchoAlpha=0.500000 nVideoEchoOrientation=0 nWaveMode=3 bAdditiveWaves=0 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=1.000000 fWaveScale=1.074092 fWaveSmoothing=0.750000 fWaveParam=0.000000 fModWaveAlphaStart=0.850000 fModWaveAlphaEnd=1.950000 fWarpAnimSpeed=1.000000 fWarpScale=1.000000 fZoomExponent=1.000000 fShader=0.000000 zoom=1.010000 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=1.000000 sx=1.000000 sy=1.000000 wave_r=0.400000 wave_g=0.400000 wave_b=0.400000 wave_x=0.500000 wave_y=0.500000 ob_size=0.005000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=1.000000 ib_size=0.000000 ib_r=0.000000 ib_g=0.000000 ib_b=0.000000 ib_a=0.000000 nMotionVectorsX=12.000000 nMotionVectorsY=9.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.900000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 per_frame_1=warp=0; per_frame_2=wave_r = wave_r + 0.25*(0.6*sin(0.784*time) + 0.4*sin(0.986*time)); per_frame_3=wave_g = wave_g + 0.25*(0.6*sin(0.671*time) + 0.4*sin(1.164*time)); per_frame_4=wave_b = wave_b + 0.25*(0.6*sin(1.423*time) + 0.4*sin(0.687*time)); per_frame_5=zoom=zoom+mid_att*.1; per_pixel_1=timer_a=10*sin(time); per_pixel_2=timer_b=10*sin(time*.5); per_pixel_3=ripple_x=cos(x*timer_a-timer_b)*bass_att; per_pixel_4=ripple_y=cos(y*timer_a-timer_b)*treb_att; per_pixel_5=ripple_r=cos(rad*timer_b-timer_a)*mid_att; per_pixel_6=ripple=ripple_x+ripple_y+ripple_r; per_pixel_7=zoom=zoom+ripple*.1;