[preset00] fRating=3.000000 fGammaAdj=2.000000 fDecay=0.935000 fVideoEchoZoom=1.006595 fVideoEchoAlpha=0.500000 nVideoEchoOrientation=1 nWaveMode=0 bAdditiveWaves=1 bWaveDots=0 bModWaveAlphaByVolume=1 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=0 bMotionVectorsOn=0 bRedBlueStereo=0 nMotionVectorsX=12 nMotionVectorsY=9 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=4.099998 fWaveScale=100.000000 fWaveSmoothing=0.000000 fWaveParam=0.000000 fModWaveAlphaStart=0.710000 fModWaveAlphaEnd=1.300000 fWarpAnimSpeed=1.000000 fWarpScale=1.331000 fZoomExponent=1.000000 fShader=0.000000 zoom=0.999514 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=0.500000 wave_g=0.500000 wave_b=0.500000 wave_x=0.489000 wave_y=0.500000 ob_size=0.500000 ob_r=0.010000 ob_g=0.000000 ob_b=0.000000 ob_a=0.000000 ib_size=0.260000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 per_frame_1=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*0.96+1.3); per_frame_2=bass_residual = equal(bass_thresh,2)*sin(time*bass_thresh*.1) + (1-equal(bass_thresh,2))*bass_residual; per_frame_3=mid_thresh = above(mid_att,mid_thresh)*2 + (1-above(mid_att,mid_thresh))*((mid_thresh-1.3)*0.96+1.3); per_frame_4=mid_residual = equal(mid_thresh,2)*sin(time*bass_thresh*.1) + (1-equal(mid_thresh,2))*mid_residual; per_frame_5=q1=.75+.2*bass_residual; per_frame_6=q2=.25+.2*mid_residual; per_frame_7=wave_g = wave_g*bass_residual; per_frame_8=wave_b =wave_b*mid_residual; per_frame_9=wave_r = wave_r + .5*sin(time*bass_residual*mid_residual*.4); per_frame_10=rot=rot+.3*sin(time*mid_residual); per_pixel_1=sy= if(below(y,q1),if(above(y,q2),pow(log(abs(ang)*time),3)/4,q1+.25),q2+.75); per_pixel_2=zoom = 1 + sin(rad)/10*cos((y-.5+rad)*10*sin(time)); per_pixel_3=rot=rot+if(bnot(below(y,q1)*above(y,q2)),0,sin(time/2)*.1);