[preset00] fRating=2.5 fGammaAdj=2 fDecay=1 fVideoEchoZoom=1 fVideoEchoAlpha=0.5 nVideoEchoOrientation=1 nWaveMode=2 bAdditiveWaves=0 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=1 bTexWrap=1 bDarkenCenter=1 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=1 fWaveScale=0.5 fWaveSmoothing=0 fWaveParam=0 fModWaveAlphaStart=1.5 fModWaveAlphaEnd=1 fWarpAnimSpeed=1 fWarpScale=1 fZoomExponent=1 fShader=0 zoom=1 rot=0 cx=0.5 cy=0.5 dx=0 dy=0 warp=0 sx=1 sy=1 wave_r=0.23 wave_g=0.2 wave_b=0.2 wave_x=0.5 wave_y=0.5 ob_size=0.005 ob_r=0 ob_g=0 ob_b=0 ob_a=0.2 ib_size=0 ib_r=0 ib_g=0 ib_b=0.3 ib_a=0 nMotionVectorsX=12 nMotionVectorsY=9 mv_dx=0 mv_dy=0 mv_l=5 mv_r=1 mv_g=0 mv_b=0 mv_a=0 per_frame_1=wave_r = wave_r + 0.350*( 0.60*sin(0.825*time) + 0.40*sin(0.915*time) ); per_frame_2=wave_g = wave_g + 0.350*( 0.60*sin(0.900*time) + 0.40*sin(1.025*time) ); per_frame_3=wave_b = wave_b + 0.350*( 0.60*sin(0.810*time) + 0.40*sin(0.950*time) ); per_frame_4=wave_x = 0.5-cos(time+dx_residual)/3.5; per_frame_5=wave_y = 0.5-cos(time+dy_residual)/2.5; per_frame_6=cx = cx + 0.225*( 0.60*sin(0.350*time) + 0.40*sin(0.350*time) ); per_frame_7=cy = cy + 0.225*( 0.60*sin(0.350*time) + 0.40*sin(0.350*time) ); per_frame_8=dx = 0.005 + 0.002*( 0.60*sin(0.234*time) + 0.40*sin(0.277*time) ); per_frame_9=dy = 0.005 + 0.002*( 0.60*sin(0.234*time) + 0.40*sin(0.277*time) ); per_frame_10=dx_residual=max(bass, bass_att)-1; per_frame_11=dy_residual=min(bass, bass_att)-1; per_frame_12=dx = if(above(bass_att+bass,2.8),0.25,dx); per_pixel_1=rot = 0.03*sin(0.84*time)-0.013*cos(0.784*time)+0.02*sin(1-rad);