[preset00] fRating=3.000000 fGammaAdj=2.000000 fDecay=1.000000 fVideoEchoZoom=2.000000 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=0 nWaveMode=2 bAdditiveWaves=0 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=11.940000 fWaveScale=0.387000 fWaveSmoothing=0.700000 fWaveParam=0.000000 fModWaveAlphaStart=0.750000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=1.000000 fWarpScale=1.772000 fZoomExponent=4.401000 fShader=0.000000 zoom=1.031000 rot=0.003000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.000000 sx=1.000000 sy=1.000000 wave_r=0.190000 wave_g=0.190000 wave_b=0.190000 wave_x=0.500000 wave_y=0.500000 ob_size=0.010000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=0.000000 ib_size=0.010000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 nMotionVectorsX=12.000000 nMotionVectorsY=9.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.900000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 per_frame_1=wave_x = wave_x + 0.350*( 0.70*sin(2.221*time) + 0.30*sin(1.821*time) ); per_frame_2=wave_y = wave_y + 0.350*( 0.30*sin(1.942*time) + 0.70*sin(2.522*time) ); per_frame_3=wave_r = wave_r + 0.890*( 0.60*sin(0.823*time) + 0.40*sin(0.916*time) ); per_frame_4=wave_g = wave_g + 0.890*( 0.60*sin(0.900*time) + 0.40*sin(1.023*time) ); per_frame_5=wave_b = wave_b + 0.890*( 0.60*sin(0.808*time) + 0.40*sin(0.949*time) ); per_frame_6=rot = rot + 0.010*( 0.60*sin(0.038*time) + 0.40*sin(0.054*time) ); per_frame_7=dx = dx + 0.002*( 0.60*sin(0.434*time) + 0.40*sin(0.277*time) ); per_frame_8=dy = dy + 0.002*( 0.60*sin(0.384*time) + 0.40*sin(0.477*time) );