[preset00] fRating=3.000000 fGammaAdj=1.998000 fDecay=0.990000 fVideoEchoZoom=2.000000 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=0 nWaveMode=2 bAdditiveWaves=1 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=1 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=2.100000 fWaveScale=3.019205 fWaveSmoothing=0.900000 fWaveParam=0.000000 fModWaveAlphaStart=0.750000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=1.000000 fWarpScale=2.853000 fZoomExponent=1.000000 fShader=0.000000 zoom=1.010000 rot=0.020000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.000000 sx=1.000000 sy=1.000000 wave_r=0.600000 wave_g=0.600000 wave_b=0.600000 wave_x=0.500000 wave_y=0.500000 ob_size=0.010000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=0.000000 ib_size=0.010000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 nMotionVectorsX=12.000000 nMotionVectorsY=9.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.900000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 per_frame_1=wave_r = wave_r + 0.400*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) ); per_frame_2=wave_g = wave_g + 0.400*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) ); per_frame_3=wave_b = wave_b + 0.400*( 0.60*sin(0.910*time) + 0.40*sin(0.920*time) ); per_frame_4=decay = decay - 0.01*equal((frame/30)%2,0); per_pixel_1=q1=0.5+0.5*sin(rad*12.0 + time*0.7); per_pixel_2=dx=0.01*cos(q1+time*0.5); per_pixel_3=dy=0.01*sin(q1+time*0.5);