[preset00] fRating=3.000000 fGammaAdj=1.900000 fDecay=0.989900 fVideoEchoZoom=1.061000 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=0 nWaveMode=7 bAdditiveWaves=0 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=1 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=0.395453 fWaveScale=0.135085 fWaveSmoothing=0.500000 fWaveParam=0.280000 fModWaveAlphaStart=0.750000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=1.000000 fWarpScale=3.138000 fZoomExponent=2.700000 fShader=0.000000 zoom=1.031000 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.001000 warp=0.319549 sx=1.000000 sy=1.000000 wave_r=0.100000 wave_g=1.000000 wave_b=0.100000 wave_x=0.500000 wave_y=0.540000 ob_size=0.010000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=0.000000 ib_size=0.010000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 nMotionVectorsX=12.000000 nMotionVectorsY=9.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.900000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 per_frame_1=wave_r = wave_r + 0.250*( 0.60*sin(2.137*time) + 0.40*sin(1.770*time) ); per_frame_2=wave_g = wave_g + 0.300*( 0.60*sin(1.944*time) + 0.40*sin(1.541*time) ); per_frame_3=wave_b = wave_b + 0.250*( 0.60*sin(1.251*time) + 0.40*sin(1.655*time) ); per_frame_4=rot = rot + 0.01*( 0.60*sin(0.337*time) + 0.40*sin(0.270*time) ); per_frame_5=decay = decay - 0.03*equal(frame%4,0); per_frame_6=wave_mystery = wave_mystery + 0.07*sin(time*0.09); per_pixel_1=warp = warp*(x*2-1)*(y*2-1);