[preset00] fRating=4.500000 fGammaAdj=1.000000 fDecay=0.992000 fVideoEchoZoom=1.008000 fVideoEchoAlpha=0.500000 nVideoEchoOrientation=0 nWaveMode=3 bAdditiveWaves=1 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=1 bDarkenCenter=1 bRedBlueStereo=0 bBrighten=1 bDarken=0 bSolarize=1 bInvert=0 fWaveAlpha=100.000000 fWaveScale=0.499226 fWaveSmoothing=0.900000 fWaveParam=0.000000 fModWaveAlphaStart=1.489999 fModWaveAlphaEnd=0.750000 fWarpAnimSpeed=1.000000 fWarpScale=1.331000 fZoomExponent=1.000000 fShader=0.000000 zoom=0.999500 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000005 dy=0.000000 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=0.760000 wave_g=0.480000 wave_b=0.390000 wave_x=0.500000 wave_y=0.500000 ob_size=0.000000 ob_r=0.000000 ob_g=1.000000 ob_b=0.200000 ob_a=0.000000 ib_size=0.000000 ib_r=1.000000 ib_g=0.000000 ib_b=0.000000 ib_a=0.000000 nMotionVectorsX=64.000000 nMotionVectorsY=48.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=5.000000 mv_r=0.669900 mv_g=0.480000 mv_b=0.390000 mv_a=0.200000 per_frame_1=wave_r = wave_r + 0.350*( 0.60*sin(0.825*time) + 0.40*sin(0.915*time) ); per_frame_2=wave_g = wave_g + 0.350*( 0.60*sin(0.900*time) + 0.40*sin(1.025*time) ); per_frame_3=vol = (5*bass + 3*mid + 2*treb)/10; per_frame_4=wave_x = wave_x + 0.03*vol*sin(0.727*time); per_frame_5=wave_y = wave_y + 0.04*vol*sin(0.777*time); per_frame_6=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*0.96+1.3); per_frame_7=dx = 0.005 + 0.002*( 0.60*sin(0.234*time) + 0.40*sin(0.277*time) ); per_frame_8=dy = 0.005 + 0.002*( 0.60*sin(0.234*time) + 0.40*sin(0.277*time) ); per_frame_9=monitor = time; per_pixel_1=cx = (0.25&(x*5-0.5))*0.1+0.025; per_pixel_2=cy = (0.25&(y*5-0.5))*0.1+0.025; per_pixel_3=sx = sx -.005-abs(x-1)*.01; per_pixel_4=sy = sy -.005-abs(x-1)*.01; per_pixel_5=zoom = pow(rad,0.05)+.050; per_pixel_6=rot = 0.03*sin(0.84*time)-0.013*cos(0.784*time)+0.02*sin(1-rad);