[preset00] fRating=3.000000 fGammaAdj=1.000000 fDecay=1.000000 fVideoEchoZoom=1.000000 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=3 nWaveMode=0 bAdditiveWaves=0 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=1 bTexWrap=0 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=100.000000 fWaveScale=0.611434 fWaveSmoothing=0.000000 fWaveParam=-0.500000 fModWaveAlphaStart=0.710000 fModWaveAlphaEnd=1.300000 fWarpAnimSpeed=1.000000 fWarpScale=1.000000 fZoomExponent=0.900000 fShader=1.000000 zoom=1.000000 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=0.500000 wave_g=0.500000 wave_b=0.500000 wave_x=0.500000 wave_y=0.500000 ob_size=0.005000 ob_r=0.010000 ob_g=0.000000 ob_b=0.000000 ob_a=1.000000 ib_size=0.260000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 nMotionVectorsX=64.000000 nMotionVectorsY=48.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=1.000000 mv_r=1.000000 mv_g=1.000000 mv_b=1.000000 mv_a=0.000000 per_frame_1=wave_x = wave_x + 0.12*sin(0.2*time) - 0.15*cos(0.1*time) + 0.1*sin(0.2*time); per_frame_2=wave_y = wave_y + 0.1*sin(0.3*time) - 0.2*sin(0.88*time) + 0.13*cos(0.7*time); per_frame_3=dx = dx + 0.04*sin(1.24*time); per_frame_4=dy = dy + 0.04*sin(1.12*time); per_frame_5=wave_r = wave_r + 0.35*sin(1.13*time) + 0.1245*sin(2.34*time); per_frame_6=wave_g = wave_g + 0.35*sin(1.23*time) + 0.12*sin(2.134*time); per_frame_7=wave_b = wave_b + 0.35*sin(1.33*time) + 0.12*sin(2.5*time); per_frame_8=wave_mystery = wave_mystery + 0.00*sin(time); per_frame_9=turn = above(bass_att,turn)*2 + (1-above(bass_att,turn))*((turn-1.3)*0.96+1.3); per_frame_10=turnr = equal(turn,2)*0.089*sin(time*6.6) + (1-equal(turn,2))*turnr; per_frame_11=simp = simp * 0.35*sin(1.2*time) - 0.62*sin(0.7*time) + 1.5*sin(turn); per_frame_12=rot = rot + 1.05*((0.25*simp)*10*turnr);