Index: Renderer/TextureManager.cpp =================================================================== --- Renderer/TextureManager.cpp (revision 1065) +++ Renderer/TextureManager.cpp (working copy) @@ -219,7 +219,7 @@ // Allocate a new a stream given the current directory name if ((m_dir = opendir(dirname.c_str())) == NULL) { - std::cout<<"No Textures Loaded from "<d_name == 0) + continue; std::ostringstream out; // Convert char * to friendly string