[preset00] fRating=2.500000 fGammaAdj=2.000000 fDecay=1.000000 fVideoEchoZoom=1.000000 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=1 nWaveMode=2 bAdditiveWaves=0 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=1 bMaximizeWaveColor=1 bTexWrap=1 bDarkenCenter=1 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=1.000000 fWaveScale=0.500000 fWaveSmoothing=0.000000 fWaveParam=0.000000 fModWaveAlphaStart=1.500000 fModWaveAlphaEnd=1.000000 fWarpAnimSpeed=1.000000 fWarpScale=1.000000 fZoomExponent=1.000000 fShader=0.000000 zoom=1.000000 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.000000 sx=1.000000 sy=1.000000 wave_r=0.230000 wave_g=0.200000 wave_b=0.200000 wave_x=0.500000 wave_y=0.500000 ob_size=0.005000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=0.200000 ib_size=0.000000 ib_r=0.000000 ib_g=0.000000 ib_b=0.300000 ib_a=0.000000 nMotionVectorsX=12.000000 nMotionVectorsY=9.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=5.000000 mv_r=1.000000 mv_g=0.000000 mv_b=0.000000 mv_a=0.000000 per_frame_1=wave_r = wave_r + 0.350*( 0.60*sin(0.825*time) + 0.40*sin(0.915*time) ); per_frame_2=wave_g = wave_g + 0.350*( 0.60*sin(0.900*time) + 0.40*sin(1.025*time) ); per_frame_3=wave_b = wave_b + 0.350*( 0.60*sin(0.810*time) + 0.40*sin(0.950*time) ); per_frame_4=wave_x = 0.5-cos(time+dx_residual)/3.5; per_frame_5=wave_y = 0.5-cos(time+dy_residual)/2.5; per_frame_6=cx = cx + 0.225*( 0.60*sin(0.350*time) + 0.40*sin(0.350*time) ); per_frame_7=cy = cy + 0.225*( 0.60*sin(0.350*time) + 0.40*sin(0.350*time) ); per_frame_8=dx = 0.005 + 0.002*( 0.60*sin(0.234*time) + 0.40*sin(0.277*time) ); per_frame_9=dy = 0.005 + 0.002*( 0.60*sin(0.234*time) + 0.40*sin(0.277*time) ); per_frame_10=dx_residual=max(bass, bass_att)-1; per_frame_11=dy_residual=min(bass, bass_att)-1; per_frame_12=dx = if(above(bass_att+bass,2.8),5*dx,dx); per_pixel_1=rot = 0.03*sin(0.84*time)-0.013*cos(0.784*time)+0.02*sin(1-rad);