#ifndef EDITTAGDIALOG_H #define EDITTAGDIALOG_H #include #include "ui_edittagdialog.h" #include "song.h" class EditTagDialog : public QDialog { Q_OBJECT public: EditTagDialog(QWidget* parent = 0); bool SetSongs(const SongList& songs); public slots: void accept(); signals: void SongEdited(const Song& old_song, const Song& new_song); private: Ui::EditTagDialog ui_; SongList songs_; }; #endif // EDITTAGDIALOG_H