[preset00] fRating=2.000000 fGammaAdj=1.000000 fDecay=0.925000 fVideoEchoZoom=0.986700 fVideoEchoAlpha=0.500000 nVideoEchoOrientation=0 nWaveMode=7 bAdditiveWaves=1 bWaveDots=0 bWaveThick=1 bModWaveAlphaByVolume=0 bMaximizeWaveColor=1 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=4.099998 fWaveScale=1.285751 fWaveSmoothing=0.630000 fWaveParam=0.000000 fModWaveAlphaStart=0.710000 fModWaveAlphaEnd=1.300000 fWarpAnimSpeed=1.000000 fWarpScale=1.331000 fZoomExponent=1.000000 fShader=0.000000 zoom=0.999514 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=1.000000 wave_g=1.000000 wave_b=1.000000 wave_x=0.500000 wave_y=0.500000 ob_size=0.500000 ob_r=0.010000 ob_g=0.000000 ob_b=0.000000 ob_a=0.000000 ib_size=0.260000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 nMotionVectorsX=64.000000 nMotionVectorsY=1.248000 mv_dx=0.000000 mv_dy=0.000000 mv_l=5.000000 mv_r=1.000000 mv_g=1.000000 mv_b=0.000000 mv_a=0.000000 per_frame_1=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*0.96+1.3); per_frame_2=treb_thresh=above(treb_att,treb_thresh)*2+ per_frame_3=(1-above(treb_att,treb_thresh))*((treb_thresh-1.3)*0.96+1.3); per_frame_4=mid_thresh=above(mid_att,mid_thresh)*2+ per_frame_5=(1-above(mid_mid_att,mid_thresh))*((mid_thresh-1.3)*0.96+1.3); per_frame_6=vol_thresh=bass_thresh+treb_thresh+mid_thresh; per_frame_7=q1=bass_thresh; per_frame_8=q2=treb_thresh; per_frame_9=q3=mid_thresh; per_frame_10=q4=vol_thresh; per_frame_11=wave_r=.1+.5*sin(time*.54)-.2*sin(below(Q1,q2)); per_frame_12=wave_B=if(Above(q2,q3),.5-.3*Sin(time*.23),0); per_frame_13=wave_g=if(above(q2,q3),wave_r-.05*Sin(time*.3)+.5*sin(above(Q1,q2)),1-.5*Sin(Time) per_frame_14=*sin(equal(wave_b,0))); per_frame_15=ez=sin(wave_g)*cos(wave_R-wave_b)+.3*Sin(if(below(ez,.7),ez,ez+.2)); per_frame_16=echo_zoom=ez; per_frame_17= per_pixel_1=zoom=zoom+.01*Sin(Rad*3.14-q1)+.03*sin(q3); per_pixel_2=rot=rot-.01*sin(rad*3.14)+.02*sin(Above(Q1,q2)); per_pixel_3=dx=dx+.01*Sin(rad*5)*sin(time*.54-q3);