#ifndef LIBRARYBACKEND_H #define LIBRARYBACKEND_H #include #include #include #include #include #include "directory.h" #include "song.h" #include "libraryquery.h" class LibraryBackend : public QObject { Q_OBJECT public: LibraryBackend(QObject* parent = 0, const QString& database_name = QString()); struct Album { QString artist; QString album_name; QString art_automatic; QString art_manual; }; typedef QList AlbumList; // This actually refers to the location of the sqlite database static QString DefaultDatabaseDirectory(); // Get a list of directories in the library. Emits DirectoriesDiscovered. void LoadDirectoriesAsync(); // Counts the songs in the library. Emits TotalSongCountUpdated void UpdateTotalSongCountAsync(); SongList FindSongsInDirectory(int id); QStringList GetAllArtists(const QueryOptions& opt = QueryOptions()); SongList GetSongs(const QString& artist, const QString& album, const QueryOptions& opt = QueryOptions()); bool HasCompilations(const QueryOptions& opt = QueryOptions()); SongList GetCompilationSongs(const QString& album, const QueryOptions& opt = QueryOptions()); AlbumList GetAllAlbums(const QueryOptions& opt = QueryOptions()); AlbumList GetAlbumsByArtist(const QString& artist, const QueryOptions& opt = QueryOptions()); AlbumList GetCompilationAlbums(const QueryOptions& opt = QueryOptions()); void UpdateManualAlbumArtAsync(const QString& artist, const QString& album, const QString& art); Album GetAlbumArt(const QString& artist, const QString& album); Song GetSongById(int id); void AddDirectory(const QString& path); void RemoveDirectory(const Directory& dir); void UpdateCompilationsAsync(); public slots: void LoadDirectories(); void UpdateTotalSongCount(); void AddOrUpdateSongs(const SongList& songs); void UpdateMTimesOnly(const SongList& songs); void DeleteSongs(const SongList& songs); void UpdateCompilations(); signals: void Error(const QString& message); void DirectoriesDiscovered(const DirectoryList& directories); void DirectoriesDeleted(const DirectoryList& directories); void SongsDiscovered(const SongList& songs); void SongsDeleted(const SongList& songs); void TotalSongCountUpdated(int total); private slots: void UpdateManualAlbumArt(const QString& artist, const QString& album, const QString& art); private: struct CompilationInfo { CompilationInfo() : has_samplers(false), has_not_samplers(false) {} QSet artists; QSet directories; bool has_samplers; bool has_not_samplers; }; QSqlDatabase Connect(); void UpdateDatabaseSchema(int version, QSqlDatabase& db); bool CheckErrors(const QSqlError& error); void UpdateCompilations(QSqlQuery& find_songs, QSqlQuery& update, SongList& updated_songs, const QString& album, int sampler); AlbumList GetAlbums(const QString& artist, bool compilation = false, const QueryOptions& opt = QueryOptions()); private: static const char* kDatabaseName; static const int kSchemaVersion; QString directory_; QMutex connect_mutex_; // Used by tests QString injected_database_name_; }; #endif // LIBRARYBACKEND_H