/** * projectM -- Milkdrop-esque visualisation SDK * Copyright (C)2003-2007 projectM Team * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * See 'LICENSE.txt' included within this release * */ /** * $Id: FBO.hpp,v 1.1.1.1 2005/12/23 18:05:00 psperl Exp $ * * Opaque render target * */ #ifndef _RENDERTARGET_H #define _RENDERTARGET_H #ifdef USE_FBO #ifdef USE_NATIVE_GLEW #include "glew.h" #else #include #endif #endif #ifdef MACOS #include #include #endif /** MACOS */ #ifdef WIN32 #include #endif /** WIN32 */ #ifdef LINUX #ifdef USE_GLES1 #include #else #include #include #endif #endif typedef enum { SCALE_NEAREST, SCALE_MAGNIFY, SCALE_MINIFY } TextureScale; class RenderTarget { public: /** Texture size */ int texsize; int useFBO; int renderToTexture; ~RenderTarget(); RenderTarget( int texsize, int width, int height ); void lock(); void unlock(); GLuint initRenderToTexture(); int nearestPower2( int value, TextureScale scaleRule ); void fallbackRescale(int width, int height); /** Opaque pbuffer context and pbuffer */ /* #ifdef MACOS void *origContext; void *pbufferContext; void *pbuffer; #endif */ /** Render target texture ID for non-pbuffer systems */ GLuint textureID[3]; #ifdef USE_FBO GLuint fbuffer[2]; GLuint depthb[2]; #endif }; #endif /** !_RENDERTARGET_H */