/* This file is part of Clementine. Copyright 2011, David Sansome Clementine is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Clementine is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Clementine. If not, see . */ #include "closure.h" #include "core/logging.h" Closure::Closure(QObject* sender, const char* signal, QObject* receiver, const char* slot, const ClosureArgumentWrapper* val0, const ClosureArgumentWrapper* val1, const ClosureArgumentWrapper* val2) : QObject(receiver), callback_(NULL), val0_(val0), val1_(val1), val2_(val2) { const QMetaObject* meta_receiver = receiver->metaObject(); QByteArray normalised_slot = QMetaObject::normalizedSignature(slot + 1); const int index = meta_receiver->indexOfSlot(normalised_slot.constData()); Q_ASSERT(index != -1); slot_ = meta_receiver->method(index); Connect(sender, signal); } Closure::Closure(QObject* sender, const char* signal, std::tr1::function callback) : callback_(callback) { Connect(sender, signal); } void Closure::Connect(QObject* sender, const char* signal) { bool success = connect(sender, signal, SLOT(Invoked())); Q_ASSERT(success); success = connect(sender, SIGNAL(destroyed()), SLOT(Cleanup())); Q_ASSERT(success); Q_UNUSED(success); } void Closure::Invoked() { if (callback_) { callback_(); } else { slot_.invoke( parent(), val0_ ? val0_->arg() : QGenericArgument(), val1_ ? val1_->arg() : QGenericArgument(), val2_ ? val2_->arg() : QGenericArgument()); } deleteLater(); } void Closure::Cleanup() { disconnect(); deleteLater(); } Closure* NewClosure( QObject* sender, const char* signal, QObject* receiver, const char* slot) { return new Closure(sender, signal, receiver, slot); }