[preset00] fRating=3.000000 fGammaAdj=1.998000 fDecay=0.980000 fVideoEchoZoom=0.999609 fVideoEchoAlpha=0.500000 nVideoEchoOrientation=3 nWaveMode=1 bAdditiveWaves=0 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=1 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=5.900000 fWaveScale=0.408000 fWaveSmoothing=0.900000 fWaveParam=0.000000 fModWaveAlphaStart=0.750000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=1.000000 fWarpScale=2.853000 fZoomExponent=1.000000 fShader=0.000000 zoom=1.000000 rot=-0.010000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.000000 sx=1.000000 sy=1.000000 wave_r=0.900000 wave_g=0.450000 wave_b=0.000000 wave_x=0.500000 wave_y=0.500000 ob_size=0.010000 ob_r=0.000000 ob_g=0.000000 ob_b=0.000000 ob_a=0.000000 ib_size=0.010000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 nMotionVectorsX=12.000000 nMotionVectorsY=9.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.900000 mv_r=0.400000 mv_g=0.700000 mv_b=0.700000 mv_a=1.000000 per_frame_1=wave_r = wave_r + 0.100*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) ); per_frame_2=wave_g = wave_g + 0.050*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) ); per_frame_3=decay = decay - 0.01*equal(frame%50,0); per_frame_4=vol = (bass+mid+att)/6; per_frame_5=xamptarg = if(equal(frame%15,0),min(0.5*vol*bass_att,0.5),xamptarg); per_frame_6=xamp = xamp + 0.5*(xamptarg-xamp); per_frame_7=xdir = if(above(abs(xpos),xamp),-sign(xpos),if(below(abs(xspeed),0.1),2*above(xpos,0)-1,xdir)); per_frame_8=xaccel = xdir*xamp - xpos - xspeed*0.055*below(abs(xpos),xamp); per_frame_9=xspeed = xspeed + xdir*xamp - xpos - xspeed*0.055*below(abs(xpos),xamp); per_frame_10=xpos = xpos + 0.001*xspeed; per_frame_11=yamptarg = if(equal(frame%15,0),min(0.3*vol*treb_att,0.5),yamptarg); per_frame_12=yamp = yamp + 0.5*(yamptarg-yamp); per_frame_13=ydir = if(above(abs(ypos),yamp),-sign(ypos),if(below(abs(yspeed),0.1),2*above(ypos,0)-1,ydir)); per_frame_14=yaccel = ydir*yamp - ypos - yspeed*0.055*below(abs(ypos),yamp); per_frame_15=yspeed = yspeed + ydir*yamp - ypos - yspeed*0.055*below(abs(ypos),yamp); per_frame_16=ypos = ypos + 0.001*yspeed; per_frame_17=mv_x_speed = 16; per_frame_18=mv_y_speed = 12; per_frame_19=mv_x_range = 0.01; per_frame_20=mv_y_range = 0.01; per_frame_21=mv_x_amount = 1.25; per_frame_22=mv_y_amount = 1.25; per_frame_23=mv_x = mv_x_amount +mv_x_range + mv_x_range*sin(mv_x_speed*ypos+(sin(time*0.964)-0.5*cos(time*0.256))); per_frame_24=mv_y = mv_y_amount + mv_y_range+ mv_y_range*sin(mv_y_speed*xpos-(cos(time*1.345)-0.5*cos(time*0.331))); per_frame_25=mv_b = mv_b - 0.3*sin(time*5.211); per_frame_26=mv_r = mv_r + 0.25*cos(time*1.91); per_frame_27=mv_g = mv_g + 0.25*cos(time*1.861); per_frame_28=mv_l = 100 + 100*min(bass*0.5 + bass_att*0.5,2); per_pixel_1=zoom=0.9615+rad*0.1;