/* This file is part of Clementine. Copyright 2010, David Sansome Clementine is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Clementine is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Clementine. If not, see . */ #ifndef PLAYLISTUNDOCOMMANDS_H #define PLAYLISTUNDOCOMMANDS_H #include #include #include "playlistitem.h" class Playlist; namespace PlaylistUndoCommands { enum Types { Type_RemoveItems = 0, }; class Base : public QUndoCommand { Q_DECLARE_TR_FUNCTIONS(PlaylistUndoCommands) public: Base(Playlist* playlist); protected: Playlist* playlist_; }; class InsertItems : public Base { public: InsertItems(Playlist* playlist, const PlaylistItemList& items, int pos, bool enqueue = false, bool enqueue_next = false); void undo(); void redo(); // When load is async, items have already been pushed, so we need to update // them. // This function try to find the equivalent item, and replace it with the // new (completely loaded) one. // return true if the was found (and updated), false otherwise bool UpdateItem(const PlaylistItemPtr& updated_item); private: PlaylistItemList items_; int pos_; bool enqueue_; bool enqueue_next_; }; class RemoveItems : public Base { public: RemoveItems(Playlist* playlist, int pos, int count); int id() const { return Type_RemoveItems; } void undo(); void redo(); bool mergeWith(const QUndoCommand* other); private: struct Range { Range(int pos, int count) : pos_(pos), count_(count) {} int pos_; int count_; PlaylistItemList items_; }; QList ranges_; }; class MoveItems : public Base { public: MoveItems(Playlist* playlist, const QList& source_rows, int pos); void undo(); void redo(); private: QList source_rows_; int pos_; }; class ReOrderItems : public Base { public: ReOrderItems(Playlist* playlist, const PlaylistItemList& new_items); void undo(); void redo(); private: PlaylistItemList old_items_; PlaylistItemList new_items_; }; class SortItems : public ReOrderItems { public: SortItems(Playlist* playlist, int column, Qt::SortOrder order, const PlaylistItemList& new_items); private: int column_; Qt::SortOrder order_; }; class ShuffleItems : public ReOrderItems { public: ShuffleItems(Playlist* playlist, const PlaylistItemList& new_items); }; } // namespace PlaylistUndoCommands #endif // PLAYLISTUNDOCOMMANDS_H