/* This file is part of Clementine. Copyright 2010, David Sansome Clementine is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Clementine is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Clementine. If not, see . */ #ifndef PLAYLISTSEQUENCE_H #define PLAYLISTSEQUENCE_H #include #include #include "core/settingsprovider.h" class QMenu; class Ui_PlaylistSequence; class PlaylistSequence : public QWidget { Q_OBJECT public: PlaylistSequence(QWidget* parent = nullptr, SettingsProvider* settings = 0); ~PlaylistSequence(); enum RepeatMode { Repeat_Off = 0, Repeat_Track = 1, Repeat_Album = 2, Repeat_Playlist = 3, Repeat_OneByOne = 4, Repeat_Intro = 5, }; enum ShuffleMode { Shuffle_Off = 0, Shuffle_All = 1, Shuffle_InsideAlbum = 2, Shuffle_Albums = 3, }; static const char* kSettingsGroup; RepeatMode repeat_mode() const; ShuffleMode shuffle_mode() const; QMenu* repeat_menu() const { return repeat_menu_; } QMenu* shuffle_menu() const { return shuffle_menu_; } public slots: void SetRepeatMode(PlaylistSequence::RepeatMode mode); void SetShuffleMode(PlaylistSequence::ShuffleMode mode); void CycleShuffleMode(); void CycleRepeatMode(); void SetUsingDynamicPlaylist(bool dynamic); signals: void RepeatModeChanged(PlaylistSequence::RepeatMode mode); void ShuffleModeChanged(PlaylistSequence::ShuffleMode mode); private slots: void RepeatActionTriggered(QAction*); void ShuffleActionTriggered(QAction*); private: void Load(); void Save(); static QIcon AddDesaturatedIcon(const QIcon& icon); static QPixmap DesaturatedPixmap(const QPixmap& pixmap); private: Ui_PlaylistSequence* ui_; std::unique_ptr settings_; QMenu* repeat_menu_; QMenu* shuffle_menu_; bool loading_; RepeatMode repeat_mode_; ShuffleMode shuffle_mode_; bool dynamic_; }; #endif // PLAYLISTSEQUENCE_H