/* This file is part of Clementine. Copyright 2004, Enrico Ros Copyright 2009, David Sansome Copyright 2014, Krzysztof Sobiecki Copyright 2014, John Maguire Clementine is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Clementine is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Clementine. If not, see . */ /* Original Author: Enrico Ros 2004 */ #ifndef ANALYZERS_GLANALYZER2_H_ #define ANALYZERS_GLANALYZER2_H_ #include #ifdef HAVE_QGLWIDGET #include #include #include "analyzerbase.h" class GLAnalyzer2 : public Analyzer::Base3D { public: explicit GLAnalyzer2(QWidget*); ~GLAnalyzer2(); void analyze(const Scope&); void paused(); protected: void initializeGL(); void resizeGL(int w, int h); void paintGL(); private: struct ShowProperties { bool paused; double timeStamp; double dT; double pauseTimer; float rotDegrees; } show; struct FrameProperties { float energy; float dEnergy; float meanBand; float rotDegrees; bool silence; } frame; GLuint dotTexture; GLuint w1Texture; GLuint w2Texture; float unitX, unitY; void drawDot(float x, float y, float size); void drawFullDot(float r, float g, float b, float a); void setTextureMatrix(float rot, float scale); bool loadTexture(QString file, GLuint& textureID); void freeTexture(GLuint& textureID); }; #endif #endif // ANALYZERS_GLANALYZER2_H_