/**************************************************************************************** * Copyright (c) 2010 Leo Franchi * * * * This program is free software; you can redistribute it and/or modify it under * * the terms of the GNU General Public License as published by the Free Software * * Foundation; either version 2 of the License, or (at your option) any later * * version. * * * * This program is distributed in the hope that it will be useful, but WITHOUT ANY * * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A * * PARTICULAR PURPOSE. See the GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License along with * * this program. If not, see . * ****************************************************************************************/ #include "CatalogItem.h" #include "CatalogItem_p.h" // just an interface. Echonest::CatalogItem::CatalogItem() : dd( new CatalogItemData ) { } Echonest::CatalogItem::CatalogItem(const Echonest::CatalogItem& other) : dd( other.dd ) { } Echonest::CatalogItem::~CatalogItem() { } Echonest::CatalogItem& Echonest::CatalogItem::operator=(const Echonest::CatalogItem& other) { dd = other.dd; return *this; } QDateTime Echonest::CatalogItem::dateAdded() const { return dd->date_added; } void Echonest::CatalogItem::setDateAdded(const QDateTime& dt) { dd->date_added = dt; } QByteArray Echonest::CatalogItem::foreignId() const { return dd->foreign_id; } void Echonest::CatalogItem::setForeignId(const QByteArray& id) { dd->foreign_id = id; } Echonest::CatalogUpdateEntry Echonest::CatalogItem::request() const { return dd->request; } void Echonest::CatalogItem::setRequest(const Echonest::CatalogUpdateEntry& request) { dd->request = request; } int Echonest::CatalogItem::rating() const { return dd->rating; } void Echonest::CatalogItem::setRating(int rating) { dd->rating = rating; } int Echonest::CatalogItem::playCount() const { return dd->play_count; } void Echonest::CatalogItem::setPlayCount(int count) { dd->play_count = count; }