From 823aed98a1e742e804847b8f73d531a0b661bbdb Mon Sep 17 00:00:00 2001 From: Michael Kuc Date: Thu, 14 May 2020 10:59:07 +0100 Subject: [PATCH] Fix narrowing issues preventing MacOS build. --- 3rdparty/libprojectm/Renderer/VideoEcho.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/3rdparty/libprojectm/Renderer/VideoEcho.cpp b/3rdparty/libprojectm/Renderer/VideoEcho.cpp index 1ddad57a1..22b9fb2f3 100644 --- a/3rdparty/libprojectm/Renderer/VideoEcho.cpp +++ b/3rdparty/libprojectm/Renderer/VideoEcho.cpp @@ -77,10 +77,10 @@ void VideoEcho::Draw(RenderContext &context) default: flipx=1;flipy=1; break; } - float pointsFlip[4][2] = {{-0.5*flipx, -0.5*flipy}, - {-0.5*flipx, 0.5*flipy}, - { 0.5*flipx, 0.5*flipy}, - { 0.5*flipx, -0.5*flipy}}; + float pointsFlip[4][2] = {{static_cast(-0.5*flipx), static_cast(-0.5*flipy)}, + {static_cast(-0.5*flipx), static_cast(0.5*flipy)}, + { static_cast(0.5*flipx), static_cast(0.5*flipy)}, + { static_cast(0.5*flipx), static_cast(-0.5*flipy)}}; glVertexPointer(2,GL_FLOAT,0,pointsFlip); glDrawArrays(GL_TRIANGLE_FAN,0,4);