56 lines
1.3 KiB
JavaScript
56 lines
1.3 KiB
JavaScript
// Used to pop a resizable image view
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async function imageWasClicked(img) {
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const rect = img.getBoundingClientRect();
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var message = {
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x: rect.x,
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y: rect.y,
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width: rect.width,
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height: rect.height
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};
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try {
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const response = await fetch(img.src);
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if (!response.ok) {
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throw new Error('Network response was not ok.');
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}
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const imgBlob = await response.blob();
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var reader = new FileReader();
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reader.readAsDataURL(imgBlob);
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reader.onloadend = function() {
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message.imageURL = reader.result;
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var jsonMessage = JSON.stringify(message);
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window.webkit.messageHandlers.imageWasClicked.postMessage(jsonMessage);
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}
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} catch (error) {
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console.log('There has been a problem with your fetch operation: ', error.message);
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}
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}
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// Add the click listeners for images
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function imageClicks() {
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window.onclick = function(event) {
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if (event.target.matches('img')) {
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imageWasClicked(event.target);
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}
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}
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}
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// Add the playsinline attribute to any HTML5 videos that don't have it.
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// Without this attribute videos may autoplay and take over the whole screen
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// on an iphone when viewing an article.
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function inlineVideos() {
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document.querySelectorAll("video").forEach(element => {
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element.setAttribute("playsinline", true)
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});
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}
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function postRenderProcessing() {
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imageClicks()
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inlineVideos()
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}
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