NetNewsWire/xcconfig/NetNewsWire_shareextension_...

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CODE_SIGN_IDENTITY = Developer ID Application
DEVELOPMENT_TEAM = M8L2WTLA8W
CODE_SIGN_STYLE = Manual
ORGANIZATION_IDENTIFIER = com.ranchero
PROVISIONING_PROFILE_SPECIFIER =
// developers can locally override the Xcode settings for code signing
// by creating a DeveloperSettings.xcconfig file locally at the appropriate path
// This allows a pristine project to have code signing set up with the appropriate
// developer ID and certificates, and for dev to be able to have local settings
// without needing to check in anything into source control
//
// As an example, make a ../../SharedXcodeSettings/DeveloperSettings.xcconfig file and
// give it the contents
//
// CODE_SIGN_IDENTITY[sdk=macosx*] = Mac Developer
// CODE_SIGN_IDENTITY[sdk=iphoneos*] = iPhone Developer
// CODE_SIGN_IDENTITY[sdk=iphonesimulator*] = iPhone Developer
// DEVELOPMENT_TEAM = <Your Team ID>
// ORGANIZATION_IDENTIFIER = <Your Domain Name Reversed>
// CODE_SIGN_STYLE = Automatic
// PROVISIONING_PROFILE_SPECIFIER =
//
// And you should be able to build without code signing errors and without modifying
// the NetNewsWire Xcode project.
//
// Example: if your NetNewsWire Xcode project file is at
// /Users/Shared/git/NetNewsWire/NetNewsWire.xcodeproj
// create your DeveloperSettings.xcconfig file at
// /Users/Shared/git/SharedXcodeSettings/DeveloperSettings.xcconfig
//
#include? "../../SharedXcodeSettings/DeveloperSettings.xcconfig"
#include "./common/NetNewsWire_mac_target_common.xcconfig"
CODE_SIGN_ENTITLEMENTS = Mac/ShareExtension/ShareExtension.entitlements
INFOPLIST_FILE = Mac/ShareExtension/Info.plist
LD_RUNPATH_SEARCH_PATHS = $(inherited) @executable_path/../Frameworks @executable_path/../../../../Frameworks
PRODUCT_BUNDLE_IDENTIFIER = $(ORGANIZATION_IDENTIFIER).NetNewsWire-Evergreen.ShareExtension
PRODUCT_NAME = $(TARGET_NAME)
SDKROOT = macosx