46 lines
2.0 KiB
Plaintext
46 lines
2.0 KiB
Plaintext
CODE_SIGN_IDENTITY= iPhone Developer
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DEVELOPMENT_TEAM = M8L2WTLA8W
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CODE_SIGN_STYLE = Automatic
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ORGANIZATION_IDENTIFIER = com.ranchero
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DEVELOPER_ENTITLEMENTS =
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PROVISIONING_PROFILE_SPECIFIER =
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// developers can locally override the Xcode settings for code signing
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// by creating a DeveloperSettings.xcconfig file locally at the appropriate path
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// This allows a pristine project to have code signing set up with the appropriate
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// developer ID and certificates, and for dev to be able to have local settings
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// without needing to check in anything into source control
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//
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// As an example, make a ../../SharedXcodeSettings/DeveloperSettings.xcconfig file and
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// give it the contents
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//
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// CODE_SIGN_IDENTITY[sdk=macosx*] = Mac Developer
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// CODE_SIGN_IDENTITY[sdk=iphoneos*] = iPhone Developer
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// CODE_SIGN_IDENTITY[sdk=iphonesimulator*] = iPhone Developer
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// DEVELOPMENT_TEAM = <Your Team ID>
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// ORGANIZATION_IDENTIFIER = <Your Domain Name Reversed>
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// CODE_SIGN_STYLE = Automatic
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// DEVELOPER_ENTITLEMENTS = -dev
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// PROVISIONING_PROFILE_SPECIFIER =
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//
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// And you should be able to build without code signing errors and without modifying
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// the NetNewsWire Xcode project.
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//
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// Example: if your NetNewsWire Xcode project file is at
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// /Users/Shared/git/NetNewsWire/NetNewsWire.xcodeproj
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// create your DeveloperSettings.xcconfig file at
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// /Users/Shared/git/SharedXcodeSettings/DeveloperSettings.xcconfig
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//
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#include? "../../SharedXcodeSettings/ProjectSettings.xcconfig"
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#include? "../../SharedXcodeSettings/DeveloperSettings.xcconfig"
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#include "./common/NetNewsWire_ios_target_common.xcconfig"
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LD_RUNPATH_SEARCH_PATHS = $(inherited) @executable_path/Frameworks
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INFOPLIST_FILE = iOS/Resources/Info.plist
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CODE_SIGN_ENTITLEMENTS = iOS/Resources/NetNewsWire$(DEVELOPER_ENTITLEMENTS).entitlements
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PRODUCT_BUNDLE_IDENTIFIER = $(ORGANIZATION_IDENTIFIER).NetNewsWire.iOS
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PRODUCT_NAME = NetNewsWire
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CLANG_ENABLE_MODULES = YES
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SWIFT_OBJC_BRIDGING_HEADER = iOS/Resources/NetNewsWire-iOS-Bridging-Header.h
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