CODE_SIGN_IDENTITY = Mac Developer DEVELOPMENT_TEAM = M8L2WTLA8W CODE_SIGN_STYLE = Automatic ORGANIZATION_IDENTIFIER = com.ranchero PROVISIONING_PROFILE_SPECIFIER = NetNewsWire DEVELOPER_ENTITLEMENTS = // developers can locally override the Xcode settings for code signing // by creating a DeveloperSettings.xcconfig file locally at the appropriate path // This allows a pristine project to have code signing set up with the appropriate // developer ID and certificates, and for dev to be able to have local settings // without needing to check in anything into source control // // As an example, make a ../../SharedXcodeSettings/DeveloperSettings.xcconfig file and // give it the contents // // CODE_SIGN_IDENTITY[sdk=macosx*] = Mac Developer // CODE_SIGN_IDENTITY[sdk=iphoneos*] = iPhone Developer // CODE_SIGN_IDENTITY[sdk=iphonesimulator*] = iPhone Developer // DEVELOPMENT_TEAM = // ORGANIZATION_IDENTIFIER = // CODE_SIGN_STYLE = Automatic // DEVELOPER_ENTITLEMENTS = -dev // PROVISIONING_PROFILE_SPECIFIER = // // And you should be able to build without code signing errors and without modifying // the NetNewsWire Xcode project. // // Example: if your NetNewsWire Xcode project file is at // /Users/Shared/git/NetNewsWire/NetNewsWire.xcodeproj // create your DeveloperSettings.xcconfig file at // /Users/Shared/git/SharedXcodeSettings/DeveloperSettings.xcconfig // #include? "../../SharedXcodeSettings/DeveloperSettings.xcconfig" #include "./common/NetNewsWire_macapp_target_common.xcconfig" INFOPLIST_FILE = Multiplatform/macOS/Info.plist CODE_SIGN_ENTITLEMENTS = Multiplatform/macOS/macOS$(DEVELOPER_ENTITLEMENTS).entitlements PRODUCT_BUNDLE_IDENTIFIER = $(ORGANIZATION_IDENTIFIER).NetNewsWire-Evergreen PRODUCT_NAME = NetNewsWire // Override NetNewsWire_project.xcconfig until we are ready to only target 10.16 MACOSX_DEPLOYMENT_TARGET = 11.0 SWIFT_SWIFT3_OBJC_INFERENCE = Off SWIFT_VERSION = 5.3