// // ArticleExtractorButton.swift // NetNewsWire // // Created by Maurice Parker on 8/10/20. // Copyright © 2020 Ranchero Software. All rights reserved. // import AppKit enum ArticleExtractorButtonState { case error case animated case on case off } class ArticleExtractorButton: NSButton { private var animatedLayer: CALayer? var buttonState: ArticleExtractorButtonState = .off { didSet { if buttonState != oldValue { switch buttonState { case .error: stripAnimatedSublayer() image = AppAssets.articleExtractorError case .animated: image = nil needsLayout = true case .on: stripAnimatedSublayer() image = AppAssets.articleExtractorOn case .off: stripAnimatedSublayer() image = AppAssets.articleExtractorOff } } } } override func accessibilityLabel() -> String? { switch buttonState { case .error: return NSLocalizedString("Error - Reader View", comment: "Error - Reader View") case .animated: return NSLocalizedString("Processing - Reader View", comment: "Processing - Reader View") case .on: return NSLocalizedString("Selected - Reader View", comment: "Selected - Reader View") case .off: return NSLocalizedString("Reader View", comment: "Reader View") } } override init(frame frameRect: NSRect) { super.init(frame: frameRect) commonInit() } required init?(coder: NSCoder) { super.init(coder: coder) commonInit() } private func commonInit() { wantsLayer = true bezelStyle = .texturedRounded image = AppAssets.articleExtractorOff imageScaling = .scaleProportionallyDown } override func layout() { super.layout() guard case .animated = buttonState else { return } stripAnimatedSublayer() addAnimatedSublayer(to: layer!) } private func stripAnimatedSublayer() { animatedLayer?.removeFromSuperlayer() } private func addAnimatedSublayer(to hostedLayer: CALayer) { let image1 = AppAssets.articleExtractorOff.tinted(with: NSColor.controlTextColor) let image2 = AppAssets.articleExtractorOn.tinted(with: NSColor.controlTextColor) let images = [image1, image2, image1] animatedLayer = CALayer() let imageSize = AppAssets.articleExtractorOff.size animatedLayer!.bounds = CGRect(x: 0, y: 0, width: imageSize.width, height: imageSize.height) animatedLayer!.position = CGPoint(x: bounds.midX, y: bounds.midY) hostedLayer.addSublayer(animatedLayer!) let animation = CAKeyframeAnimation(keyPath: "contents") animation.calculationMode = CAAnimationCalculationMode.linear animation.keyTimes = [0, 0.5, 1] animation.duration = 2 animation.values = images animation.repeatCount = HUGE animatedLayer!.add(animation, forKey: "contents") } }