Fix crashing bug caused by nesting update statements.
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@ -187,10 +187,10 @@ final class ArticlesTable: DatabaseTable {
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func ensureStatuses(_ articleIDs: Set<String>, _ statusKey: ArticleStatus.Key, _ flag: Bool) {
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self.queue.update { (database) in
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self.queue.updateSync { (database) in
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let statusesDictionary = self.statusesTable.ensureStatusesForArticleIDs(articleIDs, false, database)
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let statuses = Set(statusesDictionary.values)
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_ = self.statusesTable.mark(statuses, statusKey, flag)
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_ = self.statusesTable.mark(statuses, statusKey, flag, database)
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}
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}
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@ -312,8 +312,11 @@ final class ArticlesTable: DatabaseTable {
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}
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func mark(_ articles: Set<Article>, _ statusKey: ArticleStatus.Key, _ flag: Bool) -> Set<ArticleStatus>? {
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return statusesTable.mark(articles.statuses(), statusKey, flag)
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var statuses: Set<ArticleStatus>?
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self.queue.updateSync { (database) in
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statuses = self.statusesTable.mark(articles.statuses(), statusKey, flag, database)
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}
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return statuses
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}
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// MARK: Indexing
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@ -50,7 +50,7 @@ final class StatusesTable: DatabaseTable {
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// MARK: Marking
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func mark(_ statuses: Set<ArticleStatus>, _ statusKey: ArticleStatus.Key, _ flag: Bool) -> Set<ArticleStatus>? {
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func mark(_ statuses: Set<ArticleStatus>, _ statusKey: ArticleStatus.Key, _ flag: Bool, _ database: FMDatabase) -> Set<ArticleStatus>? {
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// Sets flag in both memory and in database.
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@ -70,9 +70,8 @@ final class StatusesTable: DatabaseTable {
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}
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let articleIDs = updatedStatuses.articleIDs()
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queue.updateSync { (database) in
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self.markArticleIDs(articleIDs, statusKey, flag, database)
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}
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return updatedStatuses
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}
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