Change select next unread subject to be void instead of Bool
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@ -57,7 +57,7 @@ final class SceneModel: ObservableObject {
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func goToNextUnread() {
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func goToNextUnread() {
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if !timelineModel.goToNextUnread() {
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if !timelineModel.goToNextUnread() {
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timelineModel.isSelectNextUnread = true
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timelineModel.isSelectNextUnread = true
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sidebarModel.selectNextUnread.send(true)
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sidebarModel.selectNextUnread.send()
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}
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}
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}
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}
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@ -27,7 +27,7 @@ class SidebarModel: ObservableObject, UndoableCommandRunner {
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var sidebarItemsPublisher: AnyPublisher<[SidebarItem], Never>?
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var sidebarItemsPublisher: AnyPublisher<[SidebarItem], Never>?
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var selectedFeedsPublisher: AnyPublisher<[Feed], Never>?
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var selectedFeedsPublisher: AnyPublisher<[Feed], Never>?
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var selectNextUnread = PassthroughSubject<Bool, Never>()
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var selectNextUnread = PassthroughSubject<Void, Never>()
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var markAllAsReadInFeed = PassthroughSubject<Feed, Never>()
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var markAllAsReadInFeed = PassthroughSubject<Feed, Never>()
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var markAllAsReadInAccount = PassthroughSubject<Account, Never>()
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var markAllAsReadInAccount = PassthroughSubject<Account, Never>()
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var deleteFromAccount = PassthroughSubject<Feed, Never>()
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var deleteFromAccount = PassthroughSubject<Feed, Never>()
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