Work around case #550 by imposing the NSQuitAlwaysKeepsWindows default as true in NetNewsWire, despite what the user may have selected in the system-wide "Close windows when quitting" setting in General tab of System Preferences.
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@ -133,6 +133,18 @@ struct AppDefaults {
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let defaults: [String : Any] = [Key.sidebarFontSize: FontSize.medium.rawValue, Key.timelineFontSize: FontSize.medium.rawValue, Key.detailFontSize: FontSize.medium.rawValue, Key.timelineSortDirection: ComparisonResult.orderedDescending.rawValue, "NSScrollViewShouldScrollUnderTitlebar": false, Key.refreshInterval: RefreshInterval.everyHour.rawValue]
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let defaults: [String : Any] = [Key.sidebarFontSize: FontSize.medium.rawValue, Key.timelineFontSize: FontSize.medium.rawValue, Key.detailFontSize: FontSize.medium.rawValue, Key.timelineSortDirection: ComparisonResult.orderedDescending.rawValue, "NSScrollViewShouldScrollUnderTitlebar": false, Key.refreshInterval: RefreshInterval.everyHour.rawValue]
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UserDefaults.standard.register(defaults: defaults)
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UserDefaults.standard.register(defaults: defaults)
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// It seems that registering a default for NSQuitAlwaysKeepsWindows to true
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// is not good enough to get the system to respect it, so we have to literally
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// set it as the default to get it to take effect. This overrides a system-wide
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// setting in the System Preferences, which is ostensibly meant to "close windows"
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// in an app, but has the side-effect of also not preserving or restoring any state
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// for the window. Since we've switched to using the standard state preservation and
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// restoration mechanisms, and because it seems highly unlikely any user would object
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// to NetNewsWire preserving this state, we'll force the preference on. If this becomes
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// an issue, this could be changed to proactively look for whether the default has been
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// set _by the user_ to false, and respect that default if it is so-set.
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UserDefaults.standard.set(true, forKey: "NSQuitAlwaysKeepsWindows")
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}
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}
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static func actualFontSize(for fontSize: FontSize) -> CGFloat {
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static func actualFontSize(for fontSize: FontSize) -> CGFloat {
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