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Make UserApp properties and methods public.
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parent
bbf2b8f130
commit
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@ -11,15 +11,15 @@ import Cocoa
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// Represents an app (the type of app mostly found in /Applications.)
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// The app may or may not be running. It may or may not exist.
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final class UserApp {
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public final class UserApp {
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let bundleID: String
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var icon: NSImage? = nil
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var existsOnDisk = false
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var path: String? = nil
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var runningApplication: NSRunningApplication? = nil
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public let bundleID: String
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public var icon: NSImage? = nil
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public var existsOnDisk = false
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public var path: String? = nil
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public var runningApplication: NSRunningApplication? = nil
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var isRunning: Bool {
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public var isRunning: Bool {
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updateStatus()
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if let runningApplication = runningApplication {
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@ -28,13 +28,13 @@ final class UserApp {
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return false
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}
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init(bundleID: String) {
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public init(bundleID: String) {
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self.bundleID = bundleID
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updateStatus()
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}
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func updateStatus() {
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public func updateStatus() {
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if let runningApplication = runningApplication, runningApplication.isTerminated {
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self.runningApplication = nil
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@ -83,7 +83,7 @@ final class UserApp {
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}
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}
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func launchIfNeeded() -> Bool {
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public func launchIfNeeded() -> Bool {
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// Return true if already running.
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// Return true if not running and successfully gets launched.
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@ -110,7 +110,7 @@ final class UserApp {
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return false
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}
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func bringToFront() -> Bool {
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public func bringToFront() -> Bool {
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// Activates the app, ignoring other apps.
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// Does not automatically launch the app first.
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